Skyrim Special Edition

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Mihail - MihailMods Server - Skyrim Voice Alliance

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MihailMods

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  1. MihailMods
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    Greetings,


    • This mod is the release of a mod developed by me initially for the Legendary Edition, now available here also for the Special Edition and Anniversary Edition versions of Skyrim. The .esp is converted to Form 44 format, and all the .NIFs (meshes) and .DDSs (textures) are optimized in the correct ways to run in both SE and AE, requiring absolutely no further work on your part.


    • When possible, my releases to SE and AE are flagged as .ESLs, which means they don't take up an .ESP slot in the users load order. However, this is not always possible. Below, you can check the three possible scenarios and check which scenario applies to this specific release. Since the other two will be crossed out, and the correct one will be marked in yellow:

    • The mod is flagged as .ESL, so it won't take up space in your load order, and yet it will be read and executed perfectly by your game;
    • The mod is not flagged as .ESL, just like a normal .ESP, because it has FaceGen data on it, so if it was flagged, whoever is not using the last official updates for SE or AE, including most pirated Skyrim users, will have the NPCs added by this mod having the gray face bug. However, if you have the latest update installed, you can flag this mod as an .ESL using SSEEdit, at your own risk, but generally with no problems;
    • The mod is not flagged as .ESL, just like a normal .ESP, as it requires the use of .SEQ files. In all the tests I did, even regenerating the .SEQ files after flagging the .ESPs as .ESLs, the dialogues stopped working. So, to maintain the integrity of dialogues and even quests added by my mods with .SEQ files, you should not attempt to flag this file under any circumstances, and you should use it in the exact way I made it available for download.


    • One last comment: there is a common misconception that all LE meshes need to go through NifOptimizer in order to be used in SE or AE, with the most varied arguments defending this, and a few absurdities about what would happen if it wasn't done. This is just another one of the myths that this community believes without any basis, and that it spreads only because it saw many people repeating the same thing. DO NOT OPTIMIZE meshes, neither mine nor any from other mod's. Most meshes are ready to run directly from LE to SE. NifOptimizer should only be used in cases where they DO NOT WORK DIRECTLY WITHOUT BEING OPTIMIZED. Using NifOptimizer indiscriminately without need, and without knowing how to do it correctly, leads to terrible consequences, being able to damage UV's, Normal Maps, the very 3d structure of the models, and much more, in short, causing more problems than the possible problems you could have with 1 in every 100 meshes needing to be optimized, something you would later do manually and individually when proven necessary.
      JUST DON'T PASS MESHES THROUGH THE NIF OPTIMIZER EXCEPT IF THEY JUST DON'T WORK IN THE SPECIAL EDITION OR ANNIVERSARY EDITION AFTER YOU TESTED THEM YOURSELF FIRST.

      It's a fact that yes NifOptimizer can solve problems in problematic Nifs, but in this case, and if these Nifs are mine, just contact me and I'll solve the problem for you. If you have really in-depth knowledge of how to correct any negative consequences of using the program on the problematic mesh, that's ok, do it, but if not, just contact me and I'll solve it, since the nif having the problem would be caused by a little oversight of mine while I was producing it, so would be my responsability to fix the problem as well.Unfortunately, because the use of NifOptimizer was recommended in many tutorials as a possible step, a lot of people took it as mandatory, and many fools started to use it as gospel and to convince others, but remember, it's not because it's on the internet that is real. There is absolutely NO such thing as an "old nif format". NiTriShape works perfectly in SE and AE, it is NOT necessary in any way to convert the .nifs to BSTriShape format for them to run smoothly in game, and this messy conversion can even lead you to severe ingame problems. Unfortunately, 3 or 4 paranoids managed to create a legion of players who live in constant panic of corrupting their games, and in an attempt to avoid it, they end up diving into a corruption many times greater, created by themselves, unnecessarily.But don't just take my word for it based on my years of experience and dedication to this activity, listen to Arcane University's own words about it, possibly the best center of studies on modding for The Elder Scrolls available on the internet: (image extracted from the link: https://wiki.beyondskyrim.org/wiki/Arcane_University:NIF_Data_Format)   

    Play more, have more fun, and let the authors be responsible for the technical condition and functionality of the mods they release. And if you don't trust them enough to use mods without trying to fix what often doesn't need to be fixed, just stop using those mods.


    Take care, and if you have any doubts, 
    look for me on my Discord server,
    Mihail 
  2. MihailMods
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    Attention: Comments complaining about my use of the term Handicapped instead of Disabled will be ignored and deleted, and the user will be blocked, as I have already explained the reasons for this choice clearly in the description, and my stance on the matter is final. In case you think this is offensive, it's your right, but not here on my page, after all, this is a place of peace, not reddit or twitter, where people go to spew hate and see who screams the loudest. Problematizing words on the internet is the typical "first world problems". Instead of helping people with disabilities in real life who are in need (as I have been doing throughout my life), there are people who prefer to stay on the internet deciding which is the best term to use, as if that would change things somehow in the life of the persons in need. 

    I believe in and practice true real-life activism, as I have done for over 40 years of my life, on behalf of any and all groups that may experience oppression and lack of opportunity, but superficial activism on the internet just disgusts me and nothing more, and I want distance from it and its warriors who never got their ass out of the chair where they spend all day talking s*** on the computer, instead of going out on the street to help someone who really needs it.

    In case you are not one of those troublemakers, I hope you have a great experience with the mod. :)
  3. MihailMods
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    thanks guys <3
  4. valchirio
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    Hi, Mihail! Good mod, as usual! :)
    Could you evaluate to make your voiced mod "language-friendly"? In my case it's quite difficult to keep the immersion with some characters speaking English and some other speak Italian. Is there a way to "silence" them or to make them using the generic voices of vanilla Skyrim? I'm asking this also for your other mods, like the Havocrel one. Wonderful works, anyway! 
    1. MihailMods
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      its not possible, my friend, as much as i would like to be able to do it, i cant make versions of my mods voiced on every language skyrim was dubbed on.
  5. Demizzzlol
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    Too dark for me. It'd be nice if you could at least help them out. Remarkable piece of work, but not my cup of tea.
    1. adjustedfocus
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      lmaoo right!!! just watched the youtube vid and that guy is depressing asf. love the immersion tho
  6. Mut025
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    Finally. A mod looks like Fallout NEw Vegas Redesigned 3 in Skyrim SE. Hope there are mods like this someday.
  7. tsalbmrots
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    this is a mod  real life quality. */salute
  8. Alkorri
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    Hello there. Thank you so much for this mod and for giving attention to an often overlooked part in Skyrim! I am developing a quest mod and I was wondering if I could use some of your assets, specifically the wheelchair and skeletons with missing limbs. I would like to adapt them somehow for a child skeleton.

    Hope to hear from you but if not, thank you for all your hard work!
    1. MihailMods
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      sure, friend, use all you want :)
    2. Alkorri
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      Thank you so much! I will let you know when I've finished the mod with proper credits ^^
  9. Wickywire
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    This mod made me so happy. I have several congenital skeletal deformities and was initially worried how this mod would represent disabilities and handicapping. It's an aspect of life that is sorely missing in most games, as well as in the public discourse over all. Big heartfelt thank you for this work. It made my day.
    1. MihailMods
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      i tried to do it in the most respectful way possible, friend, i am glad you liked it :)
  10. Whatopia7
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    Might be the best immersive mod that adds NPCs into Skyrim.
    1. MihailMods
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      thanks my friend <3
  11. seniormunchie
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    I just have a tad issue where the wheelchair lady sits atop her wheelchair rather than in it xD
    It's kinda funny so I think ill leave it like that
    1. MihailMods
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      maybe a minor mod incompatibility with animation mods, friend.
    2. seniormunchie
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      Between that and AI changes there's no telling. Just gonna appreciate her as is. c: 
      Caught her earlier just standing at the bottom of the stairs staring at her wheelchair and nearly busted my gut laughing.
      Always the best mods. <3
    3. MihailMods
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      :3
    4. Whatopia7
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      me 2,seems using underdog animation will make that old lady stand up and walk around like a dinosaur ...
    5. JonThackery
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      The mod is great but yes there is this woman standing on her chair...nobody found a solution to make her sit on it ?  😅
    6. JonThackery
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      The mod is great but yes there is this woman standing on her chair...nobody found a solution to make her sit on it ?  😅
  12. Thumblesteen
    Thumblesteen
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    Not gonna lie, at first when I saw this mod I thought "Oh I hope this isn't gonna be another mod that fetishises my and other people's suffering by turning us into some liberal set piece."

    And now I feel kinda bad for not having more faithful expectations. This mod clearly comes from a place of compassion, and tries to evoke some sense of empathy through painstaking detail and humanisation of people. My brain is not in a fully working condition, and it probably never will be, and speaking from that perspective all I can say is that I find this mod impressive in what it seeks out to do, and how it communicates a great deal of depth through visual narratives. Might honestly be my new favourite mod for Skyrim. 
    1. MihailMods
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      i am glad you enjoyed the mod and what i tried to bring with its concept, friend.