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This page was last updated on 04 April 2024, 6:21AM
- Changelogs
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Version 6.05
- Fixed some additional leveled list inconsistencies (thanks again to Noxcrab!)
- Removed a few instances of WeapTypeShortspear keyword inadvertently introduced in 6.0.4.
- Incorporated the dummy weapon references from the Ashen Weapons, Elven Steel, and Imperial Silver Heavy Armory addons (which were previously being injected into HA).
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Version 6.04
- Fix a bunch of level list inconsistencies, mostly related to enchanted weapons (thanks to Noxcrab for the report!)
- Removed the now unused WeapTypeShortspear keyword, that I forgot to remove from the 6.0 patch
- Blades weapons placed in the Sleeping Giant Basement can now be taken by the player without it being considered stealing.
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Version 6.03
- Fixed an issue with the installer that was preventing the Animated Armoury Polished Silver weapon meshes from being installer alongside the Animated Armoury patch.
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Version 6.02
- Integrated the latest version of Inject Animated Armory
- Updated the animation folder structure
- Fixed in an error in the 3rd Person Rapier OAR config file that could prevent those animations from working in some circumstances
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Version 6.01
- Fixed a mistake in the installer that forced users to install the Rare Curios - Bolts Expanded patch, even if they don't use that mod
- Fixed a wrong file patch in the installer for the AA-WACCF patch
- Added missing Bash tags for the Crossbow patches.
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Version 6.0
- Grab a tea, sit back, and get comfy. This is a big one...
- Integrated the latest version of Injected Animated Armory into the mod. This means that:::
- Heavy Armory now supports OAR over DAR. Animation files can be installed AIO or seperatly, depending on which animations you prefer and what other animation mods you currently have running.
- The length of all polearms (halberds, spears, tridents) and staves, has been increased. This way they fit to both OAR and vanilla animations, plus the models reflect their range statistic better.
- Added a new Silver weapons tier called Polished Silver, which will spawn on Silver Hand.
- Added a new Silver Halberd and Hatchet, and a Wooden Spear and Shortspear
- A bunch of older patches have been reworked or removed. Some external tools are now "soft requirements" for these patches to work (stuff like Sound Record Distributor and FormList Manipulator)
- Added a lot of new patches too! I updated the compatibility section, so check there to see what's new.
- Added an MCM menu. Lite mode can be toggled from here, instead of needing a seperate plugin to do this.
- A bunch of vanilla materials have become craftable (Silver, Imperial, Blades, etc.) More details in the mod description.
- Some minor rebalancing as well
- Am I forgetting something? Probably...
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Version 5.2
- Fixed vertex colors on the Daedric weapon glow.
- Added patch for Rudy HQ - More Lights for ENB SE - Daedric Weapons and Armor
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Version 5.1
- Fixed issues with the Draugr dagger for real this time! Right? Right??
- Removed the Glass set Resurgence patches because they got uploaded on a seperate mod page. Link in the description.
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Version 5.0
- - New polearm aniamtions are added! To install these is optional. Huge thanks to NickaNak for allowing me to incorperate the polearm animations from Animated Armory into my mod!
- - Added Imperial Battle Axe and Hatchet, completing the set.
- - Added new patch for Tamrielic Distribution: Wares of Tamriel Module. Both mods add new weapons to the Alik'r, and with this patch both have a chance to appear.
- - Fixed Draugr Dagger not working properly
- - Fixed incorrect crit values for Tridents in the WACCF patches
- - Minor fixes (spelling mistakes, incorrect bounding volumes, etc.)
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Version 4.2.1
- Fixed bloody iron trident in the AA patch
- Fixed mismatched item count for ShLItemSoldierSonsHalberdFULL list
- Removed all Draugr Lord weapons! They'll find a new home soon.
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Version 4.2
- Fixed issue with the Lite plugin where NPC's could spawn with no weapons
- Added new meshes for the Animated Armory patch. This should fix the position of the weapons with the new animation.
- Improvements to the CC-Fishing patches
- Couple of small bug fixes
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Version 4.1
- FOMOD installer! Everything you need in one file.
- Lots of fixes, ranging from serious bugs to small changes for the sake of consistency (i.e. corrected levels for list entries, or changed certain sound or hit effects). Many, many thanks to DrMonops for helping out!
- Changed the way the LITE version works. The lite plugin now requires the main Heavy Armory plugin to work and only contains a variable that will disable all polearms from leveled lists and their crafting recipes. This will make it much easier for me to create future updates.
- The old Heavy Armory Draugr dagger, mace and warhammer are back (if you want them to be)! I added three separate plugin options. The first will disable the new Draugr weapons added by the Fishing Creation, and replace them with my own version. The second will disable my version, instead seeding the CC weapons into the leveled lists. The third option will make both versions appear.
- Added a new Forsworn hatchet, and did some mesh changes to most Imperial polearms and the Iron Club.
- New patches! All WACCF and CCOR patches have been moved from Kryptopyr’s Patch Hub to the Heavy Armory FOMOD installer. There are a bunch of patches available for other mods like Animated Armory, Dawnguard Arsenal, Tamrielic Distribution, various audio overhauls, and more! The FOMOD should recognise which mods you have active and help pick the best options for you.
- Removed all the Ashen weapons and everything related to them. They are moving to a new home next week!
- Again a huge thank you to DrMonops, who did a ton of work on this update!
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Version 4.01
- - Fixed Missing meshes for Ebony Shortsword and the sheath of the Blades Shortsword (Wakizashi).
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Version 4.0
- - Split the mod into a "full"and "light" version. Light removes polearm weapons (Halberd, Spears, Shortspears and Tridents) for people who do not want to use those weapons.
- Added a patch for Animated Armoury so polearms will work with new polearm animations (for people who do want to use those weapons).
- Reworked hit boxes on all weapons. Fixed various mesh mistakes, wrong normals, updated tangents, or simply reworked some designs.
- Changed the stats on a couple of weapons. Halberds, Spears, Shortspears, Tridents and Quarterstaves all had their range decreased somewhat. Clubs had their weight decreased
- Changed the speed of all Greatswords to 0.75 to be consistent with the change from the USSEP.
- Fixed Stalhrim weapons not having the correct stagger chance (0.1 higher than for other matierals).
- Removed all globals and craft conditions that were added by kryptopyr's CCOR, since many of these were outdated. Crafting had been reverted back to base game requirements. This also means that many weapons that were craftable CCOR but not in the base game are not craftable anymore.
- Added WeapType keywords to new weapons (helpful for despolaying custom icons in SkyUI)
- Renamed Blades Sword to Blades Katana and carried over changes from USSEP. All Blades weapons have their speed value increased by 0.05.
- Scimitar has been renamed to Redguard Scimitar and had it's value adjusted to be consistent with the rest of the set. All Redguard weapons had their Crit value increased by 0.1
- Removed the Draugr Dagger, Mace and Warhammer since those are now added by Fishing Creation.
- Added new Draugr Lord weapons. The Draugr Lord Battleaxe has the same reach as the Headsman's Axe from the base game.
- Added new Wooden weapons Added new Ash Spawn Weapons.
- Ash Spawn now have a small chance of dropping a "Smothered" version of their weapon. Skilled smiths will be able to "Reignite" these weapons at a forge. Edited the Ash spawn War Axe and Battleaxe.
- Brought over changes from USSEP. Added a patch for Skyforge weapon textures from aMidianBorn Book of Silence.
- - Split the mod into a "full"and "light" version. Light removes polearm weapons (Halberd, Spears, Shortspears and Tridents) for people who do not want to use those weapons.
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- Author's activity
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April 2024
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04 Apr 2024, 6:21AM | Action by: DrMonops
Attribute change
'File \'Heavy Armory FOMOD installer\' version changed to 6.05.'
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04 Apr 2024, 6:21AM | Action by: DrMonops
Attribute change
'Mod version changed to 6.05.'
March 2024
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28 Mar 2024, 5:47PM | Action by: DrMonops
Changelog added
'Change log added for version 6.0.5'
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28 Mar 2024, 5:43PM | Action by: DrMonops
File added
'Heavy Armory FOMOD installer [version 6.0.5]'
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28 Mar 2024, 12:11PM | Action by: PrivateEye
Changelog added
'Change log added for version 6.04'
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28 Mar 2024, 12:08PM | Action by: PrivateEye
File added
'Heavy Armory FOMOD installer [version 6.04]'
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16 Mar 2024, 2:41AM | Action by: DrMonops
Changelog added
'Change log added for version 6.03'
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16 Mar 2024, 2:40AM | Action by: DrMonops
File added
'Heavy Armory FOMOD Installer [version 6.03]'
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11 Mar 2024, 7:22PM | Action by: PrivateEye
Attribute change
'Description changed.'
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09 Mar 2024, 7:18PM | Action by: PrivateEye
Changelog added
'Change log added for version 6.02'
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09 Mar 2024, 7:17PM | Action by: PrivateEye
File added
'Heavy Armory FOMOD installer [version 6.02]'
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03 Mar 2024, 6:59PM | Action by: PrivateEye
Attribute change
'Description changed.'
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01 Mar 2024, 7:15PM | Action by: PrivateEye
Changelog added
'Change log added for version 6.01'
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01 Mar 2024, 7:14PM | Action by: PrivateEye
File added
'Heavy Armory FOMOD installer [version 6.01]'
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01 Mar 2024, 9:26AM | Action by: PrivateEye
Changelog added
'Change log added for version 6.0'
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01 Mar 2024, 9:16AM | Action by: PrivateEye
File added
'Heavy Armory FOMOD installer [version 6.0]'
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01 Mar 2024, 9:16AM | Action by: PrivateEye
Attribute change
'Summary changed.
Description changed.
Mod version changed to 6.0.'
February 2024
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29 Feb 2024, 2:29PM | Action by: PrivateEye
Mod image added
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29 Feb 2024, 2:29PM | Action by: PrivateEye
Mod image added
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29 Feb 2024, 2:29PM | Action by: PrivateEye
Mod image added
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- Mod page activity
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May 2024
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07 May 2024, 5:52AM | Action by: cyberpukkn
Endorsed
'Heavy Armory - New Weapons'
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07 May 2024, 4:22AM | Action by: lucan1000
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'Heavy Armory - New Weapons'
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07 May 2024, 3:24AM | Action by: Ignikai
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07 May 2024, 2:37AM | Action by: phishmonger
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06 May 2024, 10:55PM | Action by: TonyDone
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06 May 2024, 10:35PM | Action by: RaSaky
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06 May 2024, 9:34PM | Action by: EeeeWooo
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06 May 2024, 5:06PM | Action by: Smajl8592
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06 May 2024, 1:12PM | Action by: BAWcorner
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06 May 2024, 8:15AM | Action by: PlumbusPrime
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06 May 2024, 6:25AM | Action by: Serhaph
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06 May 2024, 3:52AM | Action by: thelittleluma
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05 May 2024, 6:55PM | Action by: Lebowskichild
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05 May 2024, 4:58PM | Action by: TheRealZaix
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05 May 2024, 4:56PM | Action by: Seiku123
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05 May 2024, 4:45PM | Action by: SeranasSexyFeet
Endorsed
'Heavy Armory - New Weapons'
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05 May 2024, 4:40PM | Action by: Clayn91
Endorsed
'Heavy Armory - New Weapons'
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05 May 2024, 1:59PM | Action by: AssyMcGee
Endorsed
'Heavy Armory - New Weapons'
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05 May 2024, 1:36PM | Action by: jijoys
Endorsed
'Heavy Armory - New Weapons'
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05 May 2024, 7:40AM | Action by: TheCarnivoresMaster
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'Heavy Armory - New Weapons'
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