Another amazing shrine. Thank you. Are you going to do the Mara statue too? I bet it is the most worn out statue in the whole game. I've seen it like thousand times. And it never shut up.
Since I haven't seen it in the game I guess purely on the screens, but it seems like it is still compatible with The Only Cure Quest Expansion because the old altar/urn is still there?
Thx, I don't plan to do any more divenes in near future, I think they are not as interesting as daerda. About mod you mention, I don't know really, but you can easily check it yourself with xedit.
Damn, was just about to ask about this. I it game breaking or reallyyyy immersion breaking? And is it in an area that benefits from distant LOD? Haven't been there yet
Hey I asked on the only cure about clipping and Jay got back to me about making a patch and I'll copy what was said below.
"That looks very beautiful indeed. A patch would be quite easy to make, there's a script attached to the tree, that makes it so if you hit the tree with fire, it burns. However, this is not required in any way or form for the quest to complete (even if you side AGAINST Peryite, this is because the only thing that really counts is destroying the urn, burning the tree doesn't really do much, it's just for show).
So if someone wants to make a patch, you only need to worry about clipping and the like, the tree can be disabled without much issue. Hope this helps!"
I created a patch that makes it possible to use your mod together with The Only Cure Quest Expansion. Do I have your permission to use a modified version of your .esp-file for my patch?
I will credit your mod of course and will not use any of your 3d assets, so users will still need your mod.
The statue is amazing, a great addition to the game. however the ghostly skeevers that appear when talking with peryite have some pathfinding trouble. one sorta clipped into it then zipped on top of the wing lol. perhaps it'd be possible to just remove the Skeevers during the quest?
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Since I haven't seen it in the game I guess purely on the screens, but it seems like it is still compatible with The Only Cure Quest Expansion because the old altar/urn is still there?
About mod you mention, I don't know really, but you can easily check it yourself with xedit.
"That looks very beautiful indeed. A patch would be quite easy to make, there's a script attached to the tree, that makes it so if you hit the tree with fire, it burns. However, this is not required in any way or form for the quest to complete (even if you side AGAINST Peryite, this is because the only thing that really counts is destroying the urn, burning the tree doesn't really do much, it's just for show).
So if someone wants to make a patch, you only need to worry about clipping and the like, the tree can be disabled without much issue. Hope this helps!"
https://www.nexusmods.com/skyrimspecialedition/mods/57683?tab=posts
EDIT: I created a patch for people using The Only Cure, Wintersun and Skyrim 3D Trees together with Daedric Shrines - Peryite.
https://www.nexusmods.com/skyrimspecialedition/mods/72588
Make sure the read the instructions. It incorporates several optional patches.?
I created a patch that makes it possible to use your mod together with The Only Cure Quest Expansion. Do I have your permission to use a modified version of your .esp-file for my patch?
I will credit your mod of course and will not use any of your 3d assets, so users will still need your mod.
Link to And0riel's patch
EDIT: Nevermind! Saw that in a previous comment, you mentioned that the mod simply adds on to an already existing Wintersun shrine!