File information

Last updated

Original upload

Created by

SpiderAkira

Uploaded by

SpiderAkira

Virus scan

Safe to use

About this mod

Adds xVASynth generated radiant small talk for NPCs to engage in and new radiant children play scenes from existing dialogue lines.

Requirements
Permissions and credits
Translations
  • Portuguese
  • Mandarin
Changelogs

 &
AE
v1.0



1000+ files of generated dialogue for generic NPC voices using xVASynth with the lip and fuz plugin tool to create a radiant small talk system between NPC's.

This is just a BETA version and a demo for anyone that want's to create extensions to this radiant quest or make their own.

This covers all Vanilla NPCs and any NPCs added by other mods.

Should be able to load on existing saves.

ESP-FE.


Radiant Dialogue System

Radiant small talk with other NPCs:
Is a scene that involves any valid NPCs near each other. They will ask about their day and will dynamically react based on time and relation status. Each topic of the scene can be random. There can be about a thousand different random outcomes built from one scene alone.
Spoiler:  
Show


If the first line fails to go the second line still forms a smaller coherent sentence.


Children's dynamic play scenes:
Instead of the same scene or scenes that only run once this system provides more variations of scenes for all children that are playing in Skyrim. You will actually see them tag each other and suggest what to play.


Install/Uninstall:
Simply put Data folder in root Skyrim folder and activate .esp.

Delete Radiant Dialogue.esp folder from Data/Sound/voice.
Should be okay to uninstall mid-game.

"Why does the LE version have an archive and not SE?" -I can't get the lips to work when I tried.

Compatibility: 
-No known compatibility problems.
Adds a single new quest node with 3 scenes in "ActorDialogueEvent": SM Event Node. Now no longer editing vanilla branches. I hope this version (1.1) is more compatible with any other dialogue mods.

Please report any issues or odd sounding lines you think needs major rework.
I spent about 90% of time planning, generating then editing the really bad sounding lines and in some cases omitting some entirely from a hand full of NPCs.
(The Male Dark Elves, High Elves, and Male Coward voice types.)


What's planned to come?

Better synth mixing and updated voices from previous xVASynth_1 generations. -Done Dec 2024

Talking to self or out loud:
NPCs may talk to themselves occasionally, react to weather or request something depending on where they are.

Taverns servers and patron interaction:
An ordering system like at the Sleeping Giant in Riverwood. Patrons will request food or drinks and the server will accommodate.

Radiant rumors and events similar to Oblivion NPC jibber jabber.

Thanks for checking this out and hope you like what it has to offer currently.

Permissions:
You can edit and reupload this file along with its assets anyway and anywhere you want that allows it.

Credits:
Audacity
xVASynth 2
.lip and .fuz plugin for xVASynth v2
Yakitori Audio Converter
BSA Browser
Nexus Community

I have surpassed my own beliefs of what is possible with this mod.