Skyrim Special Edition

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SlavicPotato

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slavicpotato1

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  1. slavicpotato1
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    As of version 1.7.2, XPMSSE is no longer a requirement. The plugin will dynamically create the necessary nodes as needed. Vanilla and many other non-xp32 skeletons are now supported. The system that creates these nodes is fully configurable so modders can add support for their skeletons without having to reach out to me. As a bonus, most followers with custom, non-xp32 skeletons and mods that overhaul race skeletons are automatically supported due to this change and support for those that use unrecognized skeleton meshes can easily be added.

    Any XP32-compatible skeleton remains supported, however I generally don't recommend using the bloaty XPMSSE scripts since they can negatively impact performance. IED includes gear positioning/scaling and style fitting animations (through OAR), if you only used the scripts for this purpose you can replace XPMSSE with one of the light variants or uninstall it completely. Even the skeleton meshes include a bunch of useless nodes that have to be processed, wasting your CPU power.
  2. slavicpotato1
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    Be concise when asking for help, low-effort posts will be considered spam and removed accordingly. Use the issue tracker to submit bug reports. Describe the problem in detail: steps to reproduce, game version, full modlist, if you're reporting a crash include a crashlog or crashdump.

    FAQ:

    Q: Why do greatswords and battleaxes or bows and crossbows move together when positioning them?
    A: Bethesda puts them on the same node when equipped. IED does the same for displays by default. This can be changed in the config, check out this helpful article.

    Q: How can I toggle equipment displays?
    A: Gear toggle hotkeys can be configured in Tools->Settings along with a bunch of other stuff.

    Q: Can the UI popup keys be changed?
    A: Yes, either in the ini or in the UI settings window.

    Q: Why does my shield change size when equipped/unequipped?
    A: Automatic equipped shield scaling is done by XPMSSE scripts, not this plugin. IED doesn't auto scale anything unless you configure it to do so. Don't post about it here.

    Q: Is it safe to (un)install or update the plugin mid-save?
    A: Yes.

    Q: I've set position in the display manager, why doesn't it apply to the equipped item?
    A: Positions configured in the equipment slot/custom views affect only the display. It'd be counterproductive to attempt shoving general gear positioning in that area because each gear node (sword back, dagger hip, dagger ankle, etc.) requires unique positioning configuration to look right. That's why the Gear nodes view is provided, it affects both equipped and displayed items and each gear node can be configured separately. Always use it to position your gear. Use the transform controls under a display only when you need to make changes to that specific display but not to the equipped item.


    Q: The UI unintuitive, can you give me three buttons that magically do everything?
    A: No. It's intended as an advanced tool to give as much flexibility and functionality as possible for people with atleast a superficial knowledge of game data structures who are reasonably proficient with computers. As with every other hobby project, I made this primarily for myself, I've no inclination to make dumbed down interfaces for you.

    Q: Will you make a guide on how to use the UI?
    A: Eventually. Probably. I don't find any joy in writing guides (in fact I hate it), so it might be a while. Luckily, GiraPomba has taken it upon himself to write some nice tutorials and made various cool presets for the plugin, make sure to check them out!
  3. Mur4s4me
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    I've been messaged by several people asking for my presets, which are shown in the screenshots here, so for those interested, here's a mod page that contains them HERE!
  4. slavicpotato1
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    Several users have reported issues with recent versions of Mu Joint Fix, from crashes to visual glitches on both displayed and vanilla equipped items. I don't recommend running both plugins together, atleast until these issues are fixed. Check the bug reports and comments for more info.
  5. baidi123
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    Sorry I'm so retarded, is there any way to change the font size outside the game? My stupid brain turn down the value until I barely can see or press the menu.

    I tried to reinstall and clean any related mods but still doesn't reset the settings 
  6. scrampertt
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    when i change the physics values in the menu, nothing changes. do i have to close and reopen the game? what am i missing?
  7. beaverfeaver12
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    Is it possible to have two daggers both equipped on the same side but in different positions?
  8. Yasm
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    hello

    this mod and they requirement are not up to date for the Last SKSE version 1.6.1170 , an Alternative ?

    Thx by advance
    1. Earnweald
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      An alternative is to use ALLGUD, and I'd stop here, but I should warn you that mod might cause you issues with the way it does things.

      If what interests you are drawing/sheathing animations, you might go with the full XP34 mod with its positions ("XPMSSE" or something)...or a better alternative, "Weapon Styles - Draw/Sheathe animations" without the IED requirement. 

      I've started modding with the mods I've mentioned, but it's been so long I don't remember how they work. I advise you to read what people say about them.
    2. Yasm
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      Thx for your Anwser, and take care of you !
    3. GiraPomba
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      It's up to date, install the correct files for you version.
  9. SonOfHammerfell
    SonOfHammerfell
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    I don't know but if this info might be helpful to some. So I was struggling to find the "Gear nodes" in the View tab in this updated version. Tried uninstalling XP32 same thing nothing no "Gear node". So i decided to look at IED ini and I saw how you can turn off the Gear node master switch and use XP32 MCM to position your weapons and scale them down like I do using Racemenu
  10. CptCOOTS
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    Oh lord there are so many pages of comments. Let me know if my question is answered elsewhere.  I use Belt-Fastened Quivers and just installed this mod (LOVE IT). But, my quiver is in the middle of my back and I cannot seem to move it anywhere. What menu should I be looking at and which option? ANY help is appreciated. Thank you all.
    1. Ethereal90
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      Unfortunately, the mod is not updated to current version (1.6.1170) and is still only available for 1.6.1130. The weapon displays work, but the nodes do not.
  11. Noon98
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    Is there a way to uninstall this mod safely ?
    I get OAR errors if I try to 
  12. RegisWeyne
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    Thank you man. Your mod just solved my bolt quiver problem. I passed days looking for this fix.
  13. corrales46
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    how do I visually unequip potions on my waist? a glowing stamina potion suddenly appeared on my PC’s waist whenever I have a torso clothing item equipped and it’s getting really annoying… (it also isn’t favourited)
  14. vardath
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    Hi, I'm getting "Not a display item" spam messages, can we disable this "feature" please?