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This Reshade includes sharpening through 2 shaders. However there's no "one-size-fits-all" for sharpening, some users need more than others depending on their setup and their preference for how the visuals should look.
Adding More Sharpening
Here's a few things you can do. You can combine many of these too.
1) Oculus Quest/Quest 2 users: enable Link Sharpening. See https://www.youtube.com/watch?v=njQeS1lFM4A. I highly recommend doing this - one click and everything looks crisper.
2) Adjust sharpening in the Glamayre shader. See Tweak Guide (https://www.nexusmods.com/skyrimspecialedition/articles/3752) for details on this
3) Use FSR. https://github.com/tappi287/openvr_fsr_app has a graphical frontend to make this easier. Look up t... -
Glamur Reshade Tweak Guide
Here's an overview of things you can adjust to get this Reshade to work well with the rest of your setup. I tried to pick sensible defaults - but also writing this guide for advanced users.
To open Reshade settings, press the Home button, and the settings should appear in the mirror window.
Before adjusting any settings, turn off Performance Mode and restart the game. You can turn Performance Mode back on after you're done.
Sharpening
Sharpening is done through 2 shaders (their effects stack): VR Image Sharpening and Glamayre_Fast_Effects.
VR Image Sharpening is a CAS pass that covers the overall image. I also have some sharpening in Glamayre_Fast_Effects to sharpen nearby details.