This is a re-work of the fantastic mod TW3 Armors - Geralt of Rivia, with better fitting meshes for female characters. It can also simply be considered a large armor pack with 13 total armors.
This mod and the credited mods owe all rights and ownership to CD Projekt Red. Neither I or anyone else can earn profit from these assets.
File credits
CD Projekt Red -- The Witcher 3: Wild Hunt Albert8908 for original OldRim mod. Banderger for the original Skyrim SE port.
Donation Points system
This mod is not opted-in to receive Donation Points
Changelogs
Version 1.6.6
Fixed griffin armor sleeves
Re-upload of 1.6.6, looks like the changed files didn't make it into the last update
Version 1.6.5
Adjustments to the sleeves of the Wolven Armor
Version 1.6.4
Longer Witcher Boots to fit the armors better. Physics Bodyslides now included for 3 of the armors: Viper, Kaer Morhen, and Superior Ursine
Version 1.6.1
Fixed the first person mesh of Lambert Jack.
Version 1.6
New version of Lambert Jacket. Older bodyslide file still included. Newer one is better in every way, but a bit bulkier which perhaps not everyone would like
Version 1.5.3
Better bone weights and other small fixes for Grandmaster Ursine Armor
Version 1.5.2
Grandmaster Ursine Armor redone -- bone weights, mesh, etc
Version 1.5.1
Completely re-did the Wolven Armor
Version 1.5
Re-meshing of all armors to fit a little tighter
Version 1.4.2
Even more work on the gloves. Stretching between fingers is fixed now.
Version 1.4.1
A little more work on the gloves' bone weights
Version 1.4
Removed unnecessary parts of body mesh included in each outfit, removing or at least reducing clipping for all CBBE-based bodies
Version 1.3.4
Better mesh and bone weights for Witcher Gloves -- especially noticeable in first person
Version 1.3.3
Fixed odd issue where New Moon armor in First Person would show two large black triangles on the sides of the screen
Version 1.3.2
A little more re-shaping of Kaer Morhen armor
Version 1.3.1
Some re-meshing of the Kaer Morhen armor
Version 1.3
New bone weight data for New Moon armor. Re-texture and re-mesh of Viper Armor (It's black now like the male version).
Version 1.2.3
Rework of the wolven armor -- much less baggy now
Version 1.2.2
Fixed clipping with the feline armors
Version 1.2.1
More clipping fixes
Version 1.2
Fixed some bad bone weights with the witcher gloves. Fixed wrist clipping on Ursine armors. Added GND models (inventory) for all armors.
Version 1.1.1
Small clipping issues fixed, new GND models (inventory) for some armors.
Version 1.1
Bodyslide files now included
Armors Included
Kaer Morhen (+Viper variation)
Wolven
Lambert
Cat
Manticore
Ursine (+4 variations)
Griffin (+Mastercrafted variation)
New Moon
All of these are just the cuirass/body slot. Simple gloves and boots are included as "Witcher Gloves" and "Witcher Boots," from the original Kaer Morhen mesh. These go well with all of the armors.
Bodyslide files are also included.
Crafting
All of these are craft-able. Some have perk requirements while some don't.
Credits
This is a conversion of an OldRim Mod by albert8908. It was ported to SE by Banderger here.
Obviously, The Witcher 3: Wild Hunt by CD Projekt Red for the original files.
I simply formed these meshes to the CBBE body for play-ability with Female characters, while leaving the original meshes in-tact for Male characters. However, if you are playing as a Male character and won't be using these armors on any female followers, I recommend the original mod. I had to make a few changes that might cause graphical issues here and there on males.
Neither of the original mods should be required for this mod to work, as all textures are included already.
Known Issues
The original mod has some error reports of CTD when equipping the Ursine armors for males. I haven't experienced this yet, but very confident it won't happen with the female version of the armor.