Q: Will this be made available for Skyrim Special Edition?
A: Absolutely! I will endeavour to keep the SSE version updated, despite developing for Oldrim.Q: I don't want Skyshard beacons visible, can I turn them off?
A: Of course! Simply open up the Skyshards Configurator from the "Books" section of your inventory, close it, exit your inventory and follow the menu prompts accordingly to disable Skyshard beacons.Q: I don't want each Skyshard tracked individually, or want a simple quest system, help?
A: I've got you covered. Simply open up your Skyshards Configurator from the "Books" section of your inventory, close it, exit your inventory and follow the menu prompts accordingly to change the quest system from Full to Lite.Q: I see this mod uses scripts; what is the performance impact?
A: So first off, we have a config script that runs once on game load, and that handles version checking to see if we need to apply any updates, depending on your existing script versions. The impact of this is minimal. Then we have an absorption script that is only ever fired when you activate a Skyshard. What it does is process the Skyshard counts, update variables, handle the animation sequence, update the quest system, handle the clean-up of absorbed Skyshards, etc. Lastly, we have two quest scripts that handle the tracking of individual Skyshards (if using the full quest system) as well as updating quest progress, and both of these only run when absorbing a Skyshard. The rest of the scripts are helper scripts for these three main scripts I have mentioned. There are zero constantly running/polling scripts, so you will experience next to no performance impact.Q: Do you have the source files of your scripts? I would like to learn/enhance/scrutinise/mock your code!
A: Of course! My entire project is available here, on Github. Feel free to help yourself, learn from the countless hours I have struggled with Papyrus, and please feel free to share your knowledge/advice with me if you think I can achieve the same results in a neater/faster way. I am all about learning new things; knowledge is power!Q: The sound is too soft for the Skyshard ambience, it makes finding Skyshards harder!
A: The mod was developed under vanilla Skyrim conditions, as such, first check to see if you haven't changed the Effects slider (found under Settings->Audio) as that affects the Skyshard ambience intensity. Having your Music volume slider too high may also be drowning out other sounds, such as the Skyshard ambience. Lastly, ensure the Master volume slider is at the max and that your headphone/speaker volume is sufficiently turned up.