Skyrim Special Edition
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MaskedRPGFan

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10 comments

  1. MaskedRPGFan
    MaskedRPGFan
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    Please use this topic to pick mods you want me to patch.

    If you appreciate my work please give me Kudos and Endorse my mods. For me, they are a source of motivation to work.
    Paypal or Ko-fi donation is also a good way to say thank you. You can be my Patron on Patreon.
  2. reddvilzz
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    If I would have merged the Predator Vision mod into something, which config do I need to change for the MCM to show?

    Because after I merged the mod, the MCM will show syntax error and I tried changing "modName": in the config.json with the same name as the merged mod name.
    1. MaskedRPGFan
      MaskedRPGFan
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      Plugin name need to be the same or you need to change plugin name in json config file.
    2. reddvilzz
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      I changed the folder name for the MCM > Config > ModName and by Plugin Name do you mean "modName" right?

      changed both and it works now.
    3. MaskedRPGFan
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      Yes
    4. reddvilzz
      reddvilzz
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      Okay thank you
  3. Shabdez
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    Hey there,
    i'm running a heavily modded game (Lexy's guide) and for the life of me I couldn't get the Hunter's Nightvision working. I got the atctivation sound but no change of visuals. I know there is a kind of incompatibility with ASLAL, but I always got it to work somehow. Before I used this Settings Loader at least. Would you please check if your mod is dealing with the PV variables correctly?
    I copy what I wrote on Lexy's Discord:

    I ran in into the Predator Nightvision issue but this time I couldn't solve it the way I used to do it. After a LOT of testing, I found out, that it only worked if I moved the brightness slider all the way to the right to EXACTLY 100. Then I got an imagespace modifier, but it was according to the value over-bright, almost totally white screen. So I tested with only SkyUI and PV, went through the lengthy car-ride and now Nightvision worked as intended. I switched back to LOTD profile, disabled the Settings Loader mod for PV and tadaaaaa: PV works again as intended. The Loader must somehow mess with the brightness value and therefore no brightness < 100 has any effect.
    1. MaskedRPGFan
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      Hi,
      I looked at the code and it looks like I made a simple error in the casting. Please try it now. If it still doesn't work, please compare the results with and without the loader.
    2. Shabdez
      Shabdez
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      Thanks for the fast fix.
      I threw a Khajit into the ASLAL starting cell and both NV and PV work now. I checked different brightness and color values with the sliders and the results are good.
  4. JenkoRun
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    Once again, thank you for your continued contributions to making large load orders less of a hell :)