Applies visual effects to NPCs and the player, when killed by air, ash, dragons, drain, fire, frost, fear, lightning, poison, soultrap, steam and sun damage status effects. VR version that requires original FEC to run.
Other user's assetsAll the assets in this file belong to the author, or are from free-to-use modder's resources
Upload permissionYou are not allowed to upload this file to other sites under any circumstances
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Conversion permissionYou are not allowed to convert this file to work on other games under any circumstances
Asset use permissionYou must get permission from me before you are allowed to use any of the assets in this file
Asset use permission in mods/files that are being soldYou are not allowed to use assets from this file in any mods/files that are being sold, for money, on Steam Workshop or other platforms
Asset use permission in mods/files that earn donation pointsYou are not allowed to earn Donation Points for your mods if they use my assets
Author notes
See open source LICENSE on GitHub which trumps Nexus.
[Fixes] Fix effects not being reset when actor is resurrected
[Fixes] Fix EvaluateCondition papyrus spam
[Fixes] Fix typo with MagicNoDisintegrate keyword
Version 5.0.5
This is a minor version to support the new Papyrus Extender update
[General] Fix fx armor being unequipped in certain cases, eg. during Forsworn Briarheart armor change
[General] Fix skin not being hidden when loading a save for the first time
[General] Remove big messagebox at start when users don't have required versions of Papyrus Extender. Instead, an error message will be printed to the console.
[General] Replace all OnMagicEffectApply calls with Papyrus Extender's filter event version - better performance
[Fix] Correct out of bounds formID
Version 5.0.0.1
FEC 5.0 requires BRAND NEW save or game. This is not compatible with older versions of FEC
[General] New esl-flagged FEC.esp
[General] Major, major code rewrites - too many changes to list (hundreds)
[General] Unused and decrepitated assets have been removed entirely
[General] New effect serialization system (stored in skse cosave)
[MCM] FISS support has been dropped in favor of MCM Helper
[MCM] Streamlined MCM, removed options that are no longer needed (Statistics)
[MCM] Reduced death camera duration to 8 seconds
[Cooking] Support for CACO and Hunterborn. Use EditorIDs to get meat items; compatible with formID changes (eg. esl compact)
[Ash] Ash effects have been removed, as it was impossible to trigger (ash spells make target immune to damage)
[Fire] Support HIMBO underwear vaporization
[Frost] New freeze SFX, courtesy of lazygecko
[Drain] Add Automatic effect mode
[Drain] Dessicated corpses use new variants of charred feet meshes
[Drain] Fix instance where dessicated corpse hair did not turn white
[Fixes] Fix thirst rieklings not being detected in past versions of FEC
[Fixes] Hundreds of smaller code fixes and improvements
Powerof3 is an awesome modder but can't support VR due to a lack of a headset. I've offered to help where I can. I've built this from his latest source under MIT. VR versions will always have a tweak version (e.g. 1) although it will be based on SSE as long as possible.