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ciome

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CiomeG

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About this mod

Dual Mace animations, they play when dual wielding with at least one mace equipped.

Requirements
Permissions and credits
Installation
Install after SkySA and Animated Armoury
If you have other dual wielding animations installed you may have to edit your DAR folders ('meshes\actors\character\animations\DynamicAnimationReplacer\_CustomCondition'). The folders containing my animations are '26650' and '26651', if you have other folders containing the same animations rename my folder a greater number than the other folder's name. If you still can get my animations to work you can check out DAR's page and Mern's DAR guide for further information on DAR or ask me in the comments.

Credits
Distar for SkySA
ShikyoKira for Nemesis
tktk1 for the animation rig
Felisky for DAR
alexsylex for AMR
NickNak for Animated Armoury

Notes
- I use Separate power attacks to trigger power attacks, I highly reccomend it.
- Power attacks 2 and 4 are for some reason hard to trigger, I don't know if I messed something up or it's a common issue with dual wielding movesets.
- Attack speed will probably be slow, you can fix it with PACE or Speed and Reach Fixes. This most likely won't be an issue on the next release of SkySA.

My Mods
Rapier Animations
Claws Animations
Battlestaff Animations