File information
Last updated
Original upload
Created by
MasterKinglyUploaded by
MasterKinglyVirus scan
Activity logs
This page was last updated on 12 March 2023, 5:31PM
- Changelogs
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Version 2.2
- Marked all previously deleted references as disabled.
- Posted a loose files version for those having patcher-related issues with the BSA.
- Fowarded main plugin changes to all necessary patches.
- Some other tiny miscellaneous improvements.
- Released Dealing with Daedra patch.
- (ESD Patch) Updated to account for navmesh changes in the latest version.
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Version 2.1
- Restored navmeshes that the CK randomly decided to yeet out of existence in the last update (Cecell).
- Some other small plugin tweaks and optimisations.
- Forwarded the last few USSEP and waterflow records into all relevant plugins.
- (All patches) Updated navmeshes to reflect main plugin changes.
- Released Northern Marsh Bridges patch.
- (10/2/2022) Reuploaded the main file with a repackaged BSA. There's no need to update unless you were having issues with the BSA.
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Version 2.0
- Numerous cosmetic enhancements to the town exterior.
- Added support for radiant quests à la Arthmoor.
- Made it possible for Sam Guevene to spawn in the inn.
- The town can now be attacked by dragons (potentially vampires and anomalies too).
- Placed more NPC markers.
- Further tweaked and expanded the AI of the NPCs.
- Edited some of the texts (was slightly more sober than when I wrote them).
- Gave the town beggar something to eat.
- Edited the appearance of some previously untouched NPCs.
- Added collision markers to make it possible for the player to parkour along the town's rooves.
- Overhauled exterior lighting to eradicate visual bugs.
- Further edited interior lighting to reduce the flickering that some people were experiencing (also made it slightly brighter).
- Tweaked navmeshes to accommodate lighting changes.
- Removed signs with missing meshes from the plugin.
- Added occlusion planes to some interiors.
- Added a missing texture to the BSA to prevent rare crashes.
- (GCoS Patch) Tweaked navmeshes to reflect base plugin changes.
- (LoSII Patch) Reworked the lantern placements to eradicate visual bugs and increase compatibility with the ESD patch.
- Released ESD Patch + Expansion.
- Released Listen Patch.
- Released Windstad Road-Ferry Patch.
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Version 1.2
- Re-navmeshed the town exterior (restored deleted navmeshes and further improved functionality).
- Fixed problem with textures not rendering for the docks and a certain wall section (I think).
- Created new FormIDs for the Firebrand Wine and Black Briar Private Reserve bottles in the inn to avoid problems with other quest mods.
- Added a few trees and other ambient details.
- Smoothened the terrain and roads (SmauXy) - Blended Roads recommended for the full effect!
- Fixed issue with unresolved FormIDs.
- Released GCoS patch.
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Version 1.1
- Fixed some stray waterflow records that slipped past the net.
- Fixed a small typo that really annoyed me for some reason. Face was like -_-
- Released LoSII Patch (by SmauXy).
- (LoSII Patch) Fixed some minor clipping with some lanterns.
- Released HD Texture Pack (permissions granted by WiZkiD).
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Version 1.0
- Ported meshes.
- Removed wild edits.
- Corrected waterflow for SE
- Forwarded USSEP changes.
- Adjusted interior lighting for modded lighting setups.
- Replaced hanging clothes with rugs and removed alphas to eradicate visual bugs.
- Removed alpha on canopy mesh for compatibility with ENB.
- Added additional dialogue to initiate the Stormcloak quest.
- Flagged the town's major structures as IsFullLOD to prevent pop-in.
- Fixed the Stormcloak quest script so there aren't duplicates of Hulgard afterwards.
- Changed the townsfolk's AI data so they no longer tolerate the murder of their friends.
- Added several texts with detailed lore to the town.
- Added some small cosmetic details to the town exterior.
- Made it 99.99% less likely that the crafting tools in the player home will attempt to mate with the wall when the player gets near.
- Overhauled the AI of the NPCs to make the town more lively.
- Reworked the interior and exterior navmeshing for more fluid NPC movement.
- Added idle markers around the town for NPCs and followers.
- Edited some of the NPCs' facegen to make them a little more distinctive.
- Removed beard from female court mage.
- Added a couple of small Easter eggs for good measure.
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- Author's activity
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March 2023
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12 Mar 2023, 5:31PM | Action by: MasterKingly
Attribute change
'Description changed.'
January 2023
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29 Jan 2023, 10:13PM | Action by: MasterKingly
Attribute change
'Summary changed.'
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29 Jan 2023, 10:12PM | Action by: MasterKingly
Attribute change
'Summary changed.'
October 2022
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31 Oct 2022, 9:40PM | Action by: MasterKingly
Attribute change
'Description changed.'
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31 Oct 2022, 9:40PM | Action by: MasterKingly
Attribute change
'Description changed.'
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31 Oct 2022, 1:09AM | Action by: MasterKingly
Attribute change
'Description changed.'
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31 Oct 2022, 1:08AM | Action by: MasterKingly
Attribute change
'Description changed.'
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31 Oct 2022, 1:07AM | Action by: MasterKingly
Attribute change
'Description changed.'
September 2022
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19 Sep 2022, 3:15AM | Action by: MasterKingly
Attribute change
'Description changed.'
April 2022
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16 Apr 2022, 7:03PM | Action by: MasterKingly
Changelog added
'Change log added for version 2.2'
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16 Apr 2022, 7:01PM | Action by: MasterKingly
File added
'Syerscote SE - Enhanced Solitude Docks Patch and Expansion [version 2.2]'
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14 Apr 2022, 11:30PM | Action by: MasterKingly
Attribute change
'Description changed.'
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14 Apr 2022, 11:30PM | Action by: MasterKingly
Attribute change
'Description changed.'
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04 Apr 2022, 9:18PM | Action by: MasterKingly
Attribute change
'Description changed.'
February 2022
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27 Feb 2022, 9:03AM | Action by: MasterKingly
Attribute change
'Description changed.'
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25 Feb 2022, 1:10AM | Action by: MasterKingly
Attribute change
'Description changed.'
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24 Feb 2022, 12:12PM | Action by: MasterKingly
Attribute change
'Description changed.'
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23 Feb 2022, 1:05AM | Action by: MasterKingly
Changelog added
'Change log added for version 2.2'
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23 Feb 2022, 1:04AM | Action by: MasterKingly
Changelog added
'Change log added for version 2.2'
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22 Feb 2022, 9:08PM | Action by: MasterKingly
Attribute change
'Mod version changed to 2.2.'
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- Mod page activity
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April 2024
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25 Apr 2024, 7:03AM | Action by: VenathTehN3rd
Tracked
'Syerscote SE'
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24 Apr 2024, 12:35PM | Action by: Desolaterhonk
Endorsed
'Syerscote SE'
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15 Apr 2024, 2:10AM | Action by: remanerem
Endorsed
'Syerscote SE'
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11 Apr 2024, 10:12PM | Action by: Ralphiniel
Untracked
'Syerscote SE'
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10 Apr 2024, 10:57AM | Action by: justcallmedots
Tracked
'Syerscote SE'
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03 Apr 2024, 8:24AM | Action by: DonJack
Endorsed
'Syerscote SE'
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01 Apr 2024, 1:20PM | Action by: Kagrurnaax
Untracked
'Syerscote SE'
March 2024
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29 Mar 2024, 6:10PM | Action by: GoAskAliceMods
Endorsed
'Syerscote SE'
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26 Mar 2024, 10:10PM | Action by: Vendasia
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'Syerscote SE'
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25 Mar 2024, 12:01AM | Action by: TobbeHaglund
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'Syerscote SE'
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20 Mar 2024, 8:41AM | Action by: Jazziah
Untracked
'Syerscote SE'
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17 Mar 2024, 8:41AM | Action by: Utisso
Endorsed
'Syerscote SE'
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16 Mar 2024, 5:06AM | Action by: qwertiopop
Untracked
'Syerscote SE'
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16 Mar 2024, 4:41AM | Action by: qwertiopop
Tracked
'Syerscote SE'
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13 Mar 2024, 10:15PM | Action by: GamerDude2009
Tracked
'Syerscote SE'
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13 Mar 2024, 8:16AM | Action by: Smoothbrain69
Endorsed
'Syerscote SE'
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12 Mar 2024, 11:56AM | Action by: addek7889
Endorsed
'Syerscote SE'
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11 Mar 2024, 4:26AM | Action by: nasievert
Endorsed
'Syerscote SE'
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06 Mar 2024, 12:56PM | Action by: Tellmenotherone
Endorsed
'Syerscote SE'
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03 Mar 2024, 6:09PM | Action by: Sashimasutitan
Untracked
'Syerscote SE'
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