Great mod, one thing which does need a patch is Skyrim Sewers 4, as one of the tunnels that mod adds leads to what is intended to be the bottom of Whiteruns well. If you use both mods the water levels when looking down the well compared to the much deeper structure you see when you are underneath it are radically different (several meters).
Its certainly very far from game breaking but the inconsistency is quite noticeable one you see it
Hello wizkid. Can you make this mod universal? I want to use it for Unslaad, Vigilant and Glenmoril.wSkeever's Mod is universal, but the water is constantly moving, which is this ı dont like. Yours is more realistic but it only applies to skyrim. It would be nice if you could create some kind of sseedit script. There is a script for forge water already.
well i can tell you didnt grew up in a well house... its really pitched dark and hard to see... specially if the water is really all the way down. also, one well cannot possibly keep so many people watered,. specially so far out from the sea.. i have no idea what bethesda was thinking.
Hi, WiZkiD. I just saw this mod and i'm wondering something. If i got it right, this mod placing animated water via ESP. So, if any other new mod adding a new well, would they be animated or will need a patch ? Thank you!
I just installed it and i can confirm, water definitely looks better in your mod than other similar mods. I'm using mainly big settlement mods like JK's Skyrim + some known big quest/land mods. There is no need to give you headaches for a few well. Not like i'm going to look inside of wells for hours :) Vanilla ones will be enough. Thank you!
It seems like it, but Skeever's mod is meshes only and this mod has ESPs. This is a much nicer-looking mod, but if you're at your ESP limit, the other one would come in handy.
my mod uses an ESL flagged ESP so it does not count for the plugins limit, this means that there is no superiority of the competitor even from this point of view, but you know, people almost never read the description page and then it exists a thing called "cheering", you can't fight against it
Ugh, I did read the description but missed seeing it was an esl. My bad! WELL, I'm going to download this mod because it's by far the better mod. Thanks for all your great work and sorry about the misunderstanding.
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Its certainly very far from game breaking but the inconsistency is quite noticeable one you see it
Well in Towns
https://www.nexusmods.com/skyrimspecialedition/mods/66841
Can you make this mod universal?
I want to use it for Unslaad, Vigilant and Glenmoril.wSkeever's Mod is universal, but the water is constantly moving, which is this ı dont like.
Yours is more realistic but it only applies to skyrim.
It would be nice if you could create some kind of sseedit script.
There is a script for forge water already.
I just saw this mod and i'm wondering something. If i got it right, this mod placing animated water via ESP.
So, if any other new mod adding a new well, would they be animated or will need a patch ?
Thank you!
I'm using mainly big settlement mods like JK's Skyrim + some known big quest/land mods.
There is no need to give you headaches for a few well. Not like i'm going to look inside of wells for hours :)
Vanilla ones will be enough. Thank you!
I'm using Realistic Water Two SE for other water modifications.
Edit: as a matter of fact, the same thing apply to Whiterun well.
Great work as always by the way, love your stuff!