492 comments

  1. johnskyrim
    johnskyrim
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    New release, thought I'd do something special for the upcoming Skyrim: Anniversary Edition! Don't be fooled though, this mod is still for Skyrim SE!

    As always, if something is broken, let me know. If you like it, show the love! and feel free to upload any screenshots etc!

    Version 1.32
    Fixed Jade Dragon Claw textures not being added during FOMOD installation

    Version 1.31
    - Updated FOMOD for Legacy of the Dragonborn v6


    Update: June 26th 2022
    - Added Elysium Estate Patch (display compatibility)
    - Added Riverwood Keep Patch (display compatibility)


    Video Preview: Click Here

    LE: Click Here
    SE: Click Here
    XB1: Click Here

    Disclaimer: Read the description page concerning the old Dragon Claws & associated mods. Thank you!

    THIS MOD IS NOT AE SPECIFIC. IT'S FOR SE & AE
  2. Galhort
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    not sure if I am the onlyone that is having this issue but when I look at the claw in the inventory to see the Code. the claws code is on the bottom and unable to see it, having to google for every one.
    1. johnskyrim
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      Do you have a screenshot?
    2. Galhort
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      Lol disregard I am a complete dumbass you can rotate it in the inventory by holding left mouse click and rotating mouse.
  3. CalmDragon
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    Is it normal that when using the claw with the puzzle door the animation doesn't use the new model and texture?
    1. jaderiver
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      No, not if your using this mods textures for the claws, move this down near the bottom, sounds like something else is using the textures, or overwriting this mod textures ?
    2. temmo45
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      Did you find a fix? I loaded this very last, even after PGPatcher. Nothing in SSEDIT as well.
    3. johnskyrim
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      That should only happen if

      A) Another mod added an edited mesh file and it's loaded after JS Dragon Claws AE
      B) There's the claw door mesh loose in the data folder that's not mine
      C) You're using a claw door that is not from the vanilla game that has its own unique file paths
  4. prysmkitsune
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    The 2 k texture fomod detects the latest release of Lotd, 6.10, as v5 instead, detects everything else just fine so not sure whats going on there.
  5. Unbrntoast
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    Any chance we can get a patch for Siege at Icemoth? It adds a "Topaz" Dragon Claw
  6. crimsoncity
    crimsoncity
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    cant get the mod to work with vr anymore. now my game just CTD at start. 
    1. johnskyrim
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      Yes, I saw your comment on YouTube too.

      It's highly unlikely that this mod "dun werk" and is the reason for your game crashing. Out of 2.3 million downloads, nobody else has reported this and ultimately, it is just a mesh replacer, so it cannot crash your game at the start unless there are broken nifs and they are loaded in the first cell that you are spawning into. If this was the case, it would affect everybody, without failure. It's possible that you have some incorrect combination of patches for compatibility with other mods, but you haven't mention anything about that so I can't help in that regard.
  7. HAVOK94
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    Would someone be able to put the 1k version of this up on Xbox for that sweet mb space savings?  This mod is an absolute staple, but 2k on Xbox for it just eats up precious mb space and isn’t necessary.
    1. johnskyrim
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      That "someone" can only be me and I can't login to bethesda.net yet because I didn't update my Creation Kit.
  8. faentaallmods
    faentaallmods
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    anyone got a link to animated gem claws? cant seem to find it
    1. kraag
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      Files tab > Miscellaneous files.
    2. faentaallmods
      faentaallmods
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      I saw it yesterday but i forgot to edit my comment. I thought it was a seperate mod and the file was a patch. Not that it was just an addon
  9. kraag
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    Hello :) Many thanks for the great mod! Any chance you can please patch the claws for Hammets dungeon packs, Vominheim and Valefrost?

    No need, they use vanilla assets.
  10. Ovarom
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    I got the following message from Wrye Bash:
    "Deactivate-tagged But Active
    The following plugins are tagged with 'Deactivate' and should be deactivated and imported into the Bashed Patch.
    • JS Dragon Claws AE - Helgen Reborn.esp
    • JS Dragon Claws AE - Skyrim Sewers.esp"

    I'm new to this and I don't know what to do.
    Thanks.
    1. johnskyrim
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      never used it in my life, so I can't help. I would assume though to follow its advice if you don't have either Helgen Reborn or Skyrim Sewers.
    2. Ovarom
      Ovarom
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      Ok. Thanks.
  11. Nazguliki
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    Where do i get DBM_Wyrmstooth_Patch.esp For Wyrmstooth and Legacy of the Dragonborn?

    Figured i get it from Legacy of the Dragonborn Patches (Official)
    1. johnskyrim
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      That's correct.