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Manmoths

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fienyx

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  1. fienyx
    fienyx
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    TO ANYONE WHO DOWNLOADED BEFORE THIS POSTING!!!!  Are you not getting the spells, Here's why.

    Sorry, I'm new to changing Skyrim stuff. Did modding for Oblivion and have only bee working the CK about a week. Scripting is so different that for Oblivion. Didn't realize I ended up forgetting the scripts.

    Download the new version, 2
    Script and source is now included, need a clean save to get the script to kick in.
  2. Habedahabeda
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    Am I the only person, who gets the spells added in the main menu instead of in/after charakter creation which makes this mod totally obsolete? Wouldn't it be easier to just add them as starting spells for every player race?
    Or am I missing something completely obvious here?
    1. SylvonikS
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      Ideally you should be playing with bLoadVRPlayroom= set to 0 in skyrim prefs. This disables the unique SkyrimVR menu and renables the Special Edition one. Failing to do this will cause a decent number of mods to break. Just keep in mind that using this ini setting will break physical sneaking, and you will need to use? this? mod to restore that functionality if you want it back. Be sure to read the description for that mod if you end up using it, as it includes a few additional ini tweaks needed to make it work.
    2. DJBCM
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      What mods does it break? 
  3. Stuchoo
    Stuchoo
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    Unfortunately this doesn't seem to work. I can assign the gestures to the spells in VRIK MCM but it will not equip the held weapon when I use the gesture
  4. deleted42202115
    deleted42202115
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    The main mod page download is has no scripts. Any combination of this download and feinyx's download will not work for me. I even added the spells directly to the PLAYER record with tes5vredit.exe and it does not work. Manmoths or console will add the spells but then never show in my menu. I see a post on the main page only 2 months old from someone using it.

    If you know what I need to make this work please message.
    My game only has SKSE, SkyUI, HIGGS, VRIK, and this.
    1. KwiatW
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      This is a ESP replacer for mod "Swap Drop and Hold". You need to download and install the original mod first.
    2. deleted42202115
      deleted42202115
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      You did not read my post. Anyway, I extracted the bsa and see it has three scripts in there. I did follow directions, read everything repeatedly, tested on modless save, check for conflicts, ran with less than 20 mods, tried using different combinations of files, bla bla bla you probably wont read any of this so, Does it work for you? We have reports it is not working? Did you do install as instructed? Are all the functions working? I need a full report on my desk by 5am. No really if you can help any others could use it. I removed HIGGS and I have an equip on take thing so I won't be using this.
  5. kkdw1993
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    doesn't work for me either.
  6. AIContentCrafter
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    Unfortunately still not working for me.
    1. fienyx
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      Did you remove the original, load game, save game without the mod, then add the new mod?
    2. AIContentCrafter
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      Yes. Actually I added it to a build that never had the original present in the first place and started a new game. Using alternate start, not sure if that makes a difference.
    3. fienyx
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      Did you copy the scripts and source folders into data as well? I don't know how MO2 or Vortex handles mods. I use Wrye Bash and install most mods manually. I also have a mod list and setup that stops basically every menu, so I assign spells from this mod to VRIK gestures.

      Edit: Also, do you have the .bsa from the original Swap Drop and Hold?