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This page was last updated on 29 May 2023, 10:01PM
- Changelogs
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Version 1.2.0
- Spell effects from both hands will now come together and merge over a short time when beginning a dual cast, and will separate and return to each hand over a short time when stopping a dual cast. Previously, the effect would instantly move to the middle of your hands, and then instantly return to each hand.
This can be tweaked to merge in the exact time it takes to charge the spell through the useCastingTimeForMergeTime ini setting, which will make it so that the effects come together at the exact time that the spell is ready to release. However, this is off by default as a slow merge doesn't look good with some spell effects, so I opted to default to a quick merge (of 150ms) in all scenarios. - Two-handed (master) spells are now only merged if they are aimed, target actor, or target location, and are either concentration or fire-and-forget spells. Basically, stuff like fire storm is not merged, and stuff like lightning storm is merged.
- Min/Max spell scale has been changed to near/far spell scale, and now allows you to set the near scale larger than the far scale (so you can scale the spell effects to get smaller as you separate your hands rather than larger, if you wish).
- Spell effects from both hands will now come together and merge over a short time when beginning a dual cast, and will separate and return to each hand over a short time when stopping a dual cast. Previously, the effect would instantly move to the middle of your hands, and then instantly return to each hand.
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Version 1.1.1
- Fix a potential crash when casting two-handed spells
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Version 1.1.0
- Spell aiming (the spell direction and crosshair) is now smoothed depending on the spell level (Novice, Apprentice, Adept, etc.). This should make aiming spells at longer ranges easier, as well as make higher level spells feel "weightier", especially Master spells, which have a significant amount of smoothing compared to all other levels. Smoothing is also increased slightly while dual casting, to make dual casting feel a bit more weighty compared to regular casting.
- Master (two-handed) spells are now treated as dual-casted spells (their vfx is centered, etc.)
- The right-hand magic node is no longer hidden while dual-casting, and is instead treated the same as the left magic node (which has the main effects). This should add back some missing secondary effects while dual-casting.
- A pdb is now included to make diagnosing any crashes with the latest Crash Logger VR version more helpful
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Version 1.0.2
- Spell scale is now set in a different manner that does not involve maintaining state. This should address any weird scale issues with spell effects becoming too large, like the spellsiphon ward.
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Version 1.0.1
- Cusom yaw/roll magic rotations are now only applied while spell casting. This should address the yaw/roll affecting the direction of interacting with items / npcs / etc.
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- Author's activity
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May 2023
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29 May 2023, 10:01PM | Action by: FlyingParticle
Attribute change
'Description changed.'
August 2022
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25 Aug 2022, 4:14AM | Action by: FlyingParticle
Attribute change
'Description changed.'
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25 Aug 2022, 4:07AM | Action by: FlyingParticle
Changelog added
'Change log added for version 1.2.0'
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25 Aug 2022, 4:02AM | Action by: FlyingParticle
File added
'MISVR 1.2.0 [version 1.2.0]'
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14 Aug 2022, 11:43PM | Action by: FlyingParticle
Attribute change
'Summary changed.'
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14 Aug 2022, 11:22PM | Action by: FlyingParticle
Attribute change
'Summary changed.'
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14 Aug 2022, 11:22PM | Action by: FlyingParticle
Attribute change
'Summary changed.'
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14 Aug 2022, 11:21PM | Action by: FlyingParticle
Attribute change
'Description changed.'
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14 Aug 2022, 11:20PM | Action by: FlyingParticle
Attribute change
'Description changed.'
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14 Aug 2022, 11:15PM | Action by: FlyingParticle
Changelog added
'Change log added for version 1.1.1'
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14 Aug 2022, 11:14PM | Action by: FlyingParticle
File added
'MISVR 1.1.1 [version 1.1.1]'
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14 Aug 2022, 3:03AM | Action by: FlyingParticle
Changelog added
'Change log added for version 1.1.0'
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14 Aug 2022, 2:57AM | Action by: FlyingParticle
File added
'MISVR 1.1.0 [version 1.1.0]'
April 2022
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05 Apr 2022, 6:39AM | Action by: FlyingParticle
Attribute change
'Description changed.'
December 2021
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25 Dec 2021, 11:14PM | Action by: FlyingParticle
Attribute change
'Description changed.'
October 2021
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25 Oct 2021, 4:12PM | Action by: FlyingParticle
Attribute change
'Description changed.'
September 2021
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21 Sep 2021, 6:50AM | Action by: FlyingParticle
Changelog added
'Change log added for version 1.0.2'
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21 Sep 2021, 6:48AM | Action by: FlyingParticle
File added
'MISVR [version 1.0.2]'
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19 Sep 2021, 11:56PM | Action by: FlyingParticle
Changelog added
'Change log added for version 1.0.1'
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19 Sep 2021, 11:54PM | Action by: FlyingParticle
File added
'MISVR [version 1.0.1]'
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- Mod page activity
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May 2024
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06 May 2024, 11:55PM | Action by: Musashie1
Tracked
'Magic Improvements for Skyrim VR'
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06 May 2024, 5:57PM | Action by: HecticEnd
Untracked
'Magic Improvements for Skyrim VR'
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05 May 2024, 5:14PM | Action by: Vundavis
Endorsed
'Magic Improvements for Skyrim VR'
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05 May 2024, 3:40PM | Action by: Trunixx
Untracked
'Magic Improvements for Skyrim VR'
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04 May 2024, 10:15PM | Action by: Alreth1lc
Endorsed
'Magic Improvements for Skyrim VR'
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04 May 2024, 5:25PM | Action by: FreeBreakfast1
Endorsed
'Magic Improvements for Skyrim VR'
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04 May 2024, 3:50AM | Action by: JustinW1
Tracked
'Magic Improvements for Skyrim VR'
April 2024
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30 Apr 2024, 4:08PM | Action by: InvertedShade
Endorsed
'Magic Improvements for Skyrim VR'
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30 Apr 2024, 12:26AM | Action by: BabybeyOfficial
Endorsed
'Magic Improvements for Skyrim VR'
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27 Apr 2024, 11:05PM | Action by: Brinik1225
Endorsed
'Magic Improvements for Skyrim VR'
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27 Apr 2024, 11:59AM | Action by: ORSMAN
Endorsed
'Magic Improvements for Skyrim VR'
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26 Apr 2024, 1:41PM | Action by: Fellswell
Endorsed
'Magic Improvements for Skyrim VR'
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26 Apr 2024, 1:54AM | Action by: Dave6617
Endorsed
'Magic Improvements for Skyrim VR'
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25 Apr 2024, 7:41AM | Action by: InventingKing
Endorsed
'Magic Improvements for Skyrim VR'
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24 Apr 2024, 5:45PM | Action by: OkkaBokka
Endorsed
'Magic Improvements for Skyrim VR'
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24 Apr 2024, 1:02PM | Action by: VenerableLordKresst
Tracked
'Magic Improvements for Skyrim VR'
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23 Apr 2024, 10:02PM | Action by: missnissila
Untracked
'Magic Improvements for Skyrim VR'
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23 Apr 2024, 5:45AM | Action by: simsinnahhh
Endorsed
'Magic Improvements for Skyrim VR'
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23 Apr 2024, 1:25AM | Action by: SelenaGob
Endorsed
'Magic Improvements for Skyrim VR'
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22 Apr 2024, 8:52PM | Action by: X435TKP
Endorsed
'Magic Improvements for Skyrim VR'
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