Skyrim Special Edition
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Coherent Inns Prices - by Kesta

Version : 1.1

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Description :

A small tweak to inns prices.
They're overall a bit more expensive, and the price depend on the location.

Inns are classified as cheap, normal, or expensive.
The price for a nightstay is:
Cheap: 40
Normal: 70
Expensive: 100

Most inns fall under the "Normal" category, including any mod-added, non-patched ones.

The following ones have been labelled as cheap:
Riverwoood's Sleeping Giant Inn (Game start)
Morthal's Moorside Inn (Awful bard, awful location, depressed innkeep)
New Gnisis Corner Club (Discriminated inn. You'll need a mod if you want to sleep there)

The following inns have been labelled as expensive:
Windhelm's Candlehearth Hall (Main City)
Whiterun's Bannered Mare (Main City)
Markarth's Silber Blood Inn (Main City)
Solitude's Winking Skeever (Main City)
Riften's Bee and Barb (Main City)


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Installation & Requirements :

Drop the following files into your "Skyrim Special Edition\Data" folder :
* CoherentInnsPrices.esl
* CoherentInnsPrices.bsa

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Uninstallation :

Delete the following files from your "Skyrim Special Edition\Data" folder :
* CoherentInnsPrices.esl
* CoherentInnsPrices.bsa

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Configuration :

There is no in-game configuration.
You can change the price of each room type by editing the MenuPriceInns global variable, either
directly in the plugin to keep it for all playthrough, or by using console command.

It is recommended you adjust the value depending on which overall economy "difficulty"
you've modded in your game, to keep things consistent.

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Compatibility :

A plugin that would override RoomCost (GLOB 0009CC98) and reset it back to "constant" would
result in this mod not working. Ensure this isn't the case via xEdit.

Mod-added inns using a custom value instead of the vanilla one for RoomCost won't be affected.

Mod-added inns lacking the proper LocTypeInn keyword labelling them as such will result in
odd behavior (price will match the category of the last inn properly implemented that was visisted).

Mod-added inns will default to the normal category. If you feel they need to be patched,
ensure they have proper location keywords data (LocTypeInn), and add them to the relevant formlist.

Mod that add the New Gnisis Corner Club as a valid place to stay will work out of the box.

A patch for inns from Beyond Skyrim - Bruma is available on the download page.

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Changelog :

v1.1 :
- Fixed Riverwood inn dialogue not updating due to using a special dialoge quest
- Added better handling for mod support
- Added Beyond Skyrim Bruma support

v1.0 :
- Initial release

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Credits, Thanks and Permissions :

Author : Kesta

Permissions : You're free to re-distribute this mod, as-is or altered.