Bug fix: strong willed gives 25% shock resist, not 50%
Version 1.5.0
Update SPID file for new SPID formatting.
Ghostly NPCs no longer get other traits, except for the three elemental traits.
Arvak gets skeletal (Note arvak still gets furred, trying to figure out why this is with SPID devs)
Version 1.4.1
Updates DISTR file to work with SPID 6.1.0
Version 1.4.0
Fists count as blunt weapons
ESL-ified the plugin.
Added an optional patch to make the inspect spell a lesser power
Version 1.3.1
Bug fix: inspect spell now correctly prints immunities of dwarven machines.
Version 1.3.0
Inspect spell now print "No traits detected" if no traits are detected.
Inspect spell now prints to a message box and is much more informative.
Reduced blunt and axe resistance of the dwarven machine trait
Reduced fire, blunt and axe resistance of the rocky trait.
Version 1.2.1
Added horkers which were missing by accident.
Version 1.2.0
Added SPID compatibility files as an optional download
Removed SPID compatibility files, they are now available here: https://www.nexusmods.com/skyrimspecialedition/mods/56705
Version 1.1.1
Bug fix: Removed unintended x1.5 weakness to blade from vascular trait.
Version 1.1.0
Polished "Inspect Creature" spell
Converted cave dwelling, vile and weak willed to hidden traits: they have no effect, and won't show up with the inspect creature spell, until you find the relevant book.
Updated book text for cave dwelling and vile books.
Version 1.0.3
Added a spell to reveal a creature's traits
Restructured source script file structure to follow SE CK conventions