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Conversion permissionYou are not allowed to convert this file to work on other games under any circumstances
Asset use permissionYou are allowed to use the assets in this file without permission as long as you credit me
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File credits
Original mod by sa547
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Changelogs
Version 1.3.1
added the 4 encounterzone records conflicting with USSEP. USSEP isn't required.
Version 1.3
Regenerated facegen in higher quality. My old setup generated pixelated versions of the facegen.
Version 1.2
Fixed the book Night of Tears to correspond to the identical vanilla book compacted forms and added the esl flag to the esp so it wouldn't take up an esp slot. changed the facegen names to reflect the new formids for the 4 new NPCs
Version 1.1
Removed ITM's. Thanks to wagent
Version 1.0
Fixed darkface because I exported using wrong .esp name. Now it's fixed.
Version 1,3,1
Added the 4 encounter zone records to align with USSEP. Won't effect non USSEP users.
Version 0.9
First published version.
The mod Greater Saarthal by sa 547 is very nice, but has some elements I was not satisfied with. My mod improves upon the original mod. If you download my tweaks and fixes be sure to leave a kudos for sa547. And thank you to sa547 for having open permissions!
My version does not have the original as a requirement.
My mod changes the following: - Removed Hunter guards. Instead, I added two proper College Guards. Hunters seemed like a weird faction to add to Greater Saarthal.. - Added five Saarthal Miners, which use restored unique vanilla voice lines that had been cut from the game (Cutting Room Floor does not add the miners back). Inspired by this mod, but I made sweeping changes, amongst others: the miners mine outside of Saarthal until Tolfdir unlocks the entrance a part of the College of Winterhold questline, only after that they go inside. - The miners and guards both have proper AI packages for working, idling and sleeping (everyone has a place to sleep). - Removed the (free) horse and added a cow instead for balance reasons. - Revoved the possible dog companion, seemed like bloat to me - Adds patch for Nordic Ruins of Skyrim - Added ownership to all items so you cannot take them for free; you need to steal them. - If you are Arch-Mage you can take the items for free - Added a lock to the safe that is part of Greater Saarthal. - The facegen included in my mod was made using SUEMR SSE with Bijin AIO 2019 Support, Eyes AO Clipping Fix and Double Sided Vertex Human Mouth Fix SSE so it takes vanilla bugs into acocunt.