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Enai Siaion

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EnaiSiaion

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<--Game settings: armor, block and resistances-->

fArmorScalingFactor: 0.12 -> 0.1
fBlockMax: 0.7 -> 0.75
fBlockPowerAttackMult: 0.66 -> 0.5
fBlockWeaponBase: 0.3 -> 0.4
fBlockWeaponScaling: 0.2 -> 0
fMaxArmorRating: 80 -> 75
fPlayerMaxResistance: 0.85 -> 0.75
fShieldBaseFactor: 0.45 -> 0.5
fShieldScalingFactor: 0.2 -> 0.075

<--Game settings-->

fAIAimBlockedToleranceDegrees: 10 -> 15
fAICombatFleeScoreThreshold: 10 -> 15
fAIDodgeDecisionBase: 10 -> 30
fAIDodgeWalkChance: 75 -> 50
fAIFleeHealthMult: 20 -> 25
fAIPowerAttackCreatureChance: 75 -> 50
fAIPowerAttackNPCChance: 20 -> 25
fAIUseWeaponToleranceDegrees: 10 -> 15
fAIShoutRetryDelaySeconds: 4 -> 2
fAutoAimMaxDegrees: 1 -> 0.5
fAutoAimMaxDegrees3rdPerson: 2 -> 1
fAutoAimMaxDegreesMelee: 90 -> 60
fAutoAimScreenPercentage: 6 -> 1
fBlockScoreNoShieldMult: 0.5 -> 0.65
fBloodSplatterCountBase: 2 -> 3
fBloodSplatterCountDamageMult: 0.1 -> 0.2
fBloodSplatterDuration: 20 -> 30
fBloodSplatterFadeStart: 0.4 -> 1
fBowZoomStaminaRegenDelay: 3 -> 5
fCombatAcquirePickupAnimationDelay: 1 -> 0.25
fCombatAcquireWeaponDisarmedDistanceMin: 512 -> 256
fCombatAcquireWeaponDisarmedTime: 2 -> 1
fCombatAcquireWeaponSearchFailedDelay: 5 -> 2
fCombatAngleTolerance: 1 -> 2.5
fCombatAttackChanceBlockingMultMax: 0.67 -> 0.55
fCombatAttackChanceBlockingMultMin: 0.2 -> 0.15
fCombatAttackChanceMin: 0.05 -> 0.85
fCombatAttackPlayerAnticipateMult: 0.5 -> 0.6
fCombatAvoidThreatsChance: 0.5 -> 0.6
fCombatBashChanceMax: 0.2 -> 0.4
fCombatBashChanceMin: 0.025 -> 0.2
fCombatBashReach: 141 -> 134
fCombatBetweenAdvanceTimer: 2 -> 1.5
fCombatBlockAttackChanceMin: 0 -> 0.15
fCombatBlockChanceMin: 0 -> 0.5
fCombatBlockChanceWeaponMult: 0.25 -> 0.75
fCombatCastConcentrationOffensiveMagicChanceMin: 0.25 -> 0.4
fCombatCastImmediateOffensiveMagicChanceMin: 0.05 -> 0.15
fCombatCircleAngleMax: 90 -> 135
fCombatCircleChanceMin: 0 -> 0.05
fCombatCoverSearchFailedDelay: 5 -> 3.5
fCombatDistance: 141 -> 135
fCombatDodgeChanceMin: 0 -> 0 (ITM to avoid crash)
fCombatDodgeChanceMax: 1 -> 0
fCombatDodgeMovingReactionTime: 0.25 -> 0.15
fCombatDodgeReactionTime: 0.15 -> 0.1
fCombatInventoryMinEquipTimeBlock: 5 -> 2
fCombatInventoryMinEquipTimeMagic: 3 -> 1
fCombatInventoryMinEquipTimeStaff: 5 -> 2
fCombatInventoryMinEquipTimeWeapon: 5 -> 1
fCombatKillMoveDamageMult: 10 -> 2
fCombatMagicArmorMinCastTime: 15 -> 5
fCombatMagicDualCastChance: 0.33 -> 0.4
fCombatMagickaRegenRateMult: 0.33 -> 0.5
fCombatMagicSummonMinCastTime: 15 -> 5
fCombatMagicTargetEffectMinCastTime: 10 -> 5
fCombatMaintainRangeDistanceMin: 64 -> 128
fCombatOffensiveBashChanceMax: 0.05 -> 0.25
fCombatOffensiveBashChanceMin: 0 -> 0.1
fCombatRangedAimVariance: 0.9 -> 0.75
fCombatRangedAttackChanceMin: 0.05 -> 0.5
fCombatRangedMinimumRange: 256 -> 384
fCombatRestoreHealthRestrictTime: 15 -> 10
fCombatSelectTargetSwitchUpdateTime: 3 -> 2
fCombatStaminaRegenRateMult: 0.35 -> 0.5
fCombatStrafeChanceMin: 0 -> 0.05
fCombatStrafeDistanceMax: 256 -> 384
fCombatUnreachableTargetCheckTime: 3 -> 1.5
fCombatYieldRetryTime: 600 -> 60
fCombatYieldTime: 10 -> 15
fDamagedAVRegenDelay: 1 -> 2
fDamagedHealthRegenDelay: 0.5 -> 2
fDamagedMagickaRegenDelay: 0.5 -> 2
fDamagedStaminaRegenDelay: 0.5 -> 2
fDecapitateBloodTime: 5 -> 10
fEssentialDownCombatHealthRegenMult: 0.75 -> 1.5
fEssentialNonCombatHealRateBonus: 5 -> 2.5
fGuardPackageAttackRadiusMult: 0.5 -> 0.75
fHealthRegenDelayMax: 5 -> 6
fLeveledActorMultEasy: 0.33 -> 0.5
fLeveledActorMultHard: 1 -> 1.25
fLeveledActorMultMedium: 0.67 -> 1
fLeveledActorMultVeryHard: 1.25 -> 1.5
fLowLevelNPCBaseHeathMult: 0.25 -> 0.5
fMagicBallMaximumDistance: 2000 -> 1500
fMagicBoltMaximumDistance: 2000 -> 1500
fMagicCasterSkillCostMult: 0.5 -> 1
fMagicDualCastingCostMult: 2.8 -> 2.5
fMagicDualCastingEffectivenessBase: 2.2 -> 3
fMagickaRegenDelayMax: 5 -> 6
fMagicPostDrawCastDelay: 1.5 -> 0.75
fMagicSkillCostScale: 0.5 -> 0.65
fMagicSprayMaximumDistance: 1000 -> 750
fObjectHitH2HReach: 64 -> 70
fObjectHitTwoHandReach: 112 -> 140
fObjectHitWeaponReach: 150 -> 90
fOutOfBreathStaminaRegenDelay: 3 -> 4
fPickUpWeaponDelay: 0.8 -> 0.25
fPickupWeaponMeleeDistanceMax: 1024 -> 1536
fPowerAttackCooldownTime: 0 -> 1
fStagger1WeapAR: 10 -> 7.5
fStagger1WeapMult: 0.2 -> 0.25
fStagger2WeapAR: 15 -> 12.5
fStagger2WeapMult: 0.5 -> 0.75
fStaggerBlockMult: 0.005 -> 0
fStaggerBlockingMult: 0 -> 0
fStaggerMin: 0 -> 0.15
fStaggerMaxDuration: 3 -> 2.5
fStaggerPlayerMassMult: 2.5 -> 1.5
fStaggerRecoilingMult: 1.5 -> 3
fStaggerRunningMult: 1.5 -> 3
fStaggerShieldMult: 1 -> 1.5
fStaminaAttackWeaponBase: 20 -> 15
fStaminaAttackWeaponMult: 1 -> 1.25
fStaminaBashBase: 35 -> 15
fStaminaBlockBase: 0 -> 5
fStaminaBlockDmgMult: 0.25 -> 0.15
fStaminaPowerBashBase: 55 -> 40
fStaminaRegenDelayMax: 5 -> 6
fWardAngleForExplosions: 90 -> 120
fWeaponBashSkillUseBase: 1 -> 2.5
fWeaponBlockSkillUseMult: 1 -> 1.5
fWeaponBloodFadeDuration: 60 -> 120
fWeaponBloodLifetime: 10 -> 20
iAICombatMaxAllySummonCount: 3 -> 5