- When falling for the ambush, Bandits will stand up already and move closer to you, waiting for Telrav to give the order to attack, instead of just chilling. So much for an ambush the vanilla one was, just sitting on their chairs! Now they will be all "You came to the wrong neighborhood, Dragonborn" as you approach their camp with Telrav.
- Moved an annoying vanilla chair that would sometimes make one bandit get stuck on it.
- There was a chance the quest objective wouldn't be marked as completed after killing Telrav, now fixed.
Judging from the video, Telrav is holding himself like if he would have been injured while on the floor, and he is suddenly so much better as soon as he is on his feet.
Shouldn't he be acting as if he were hurt right after standing up and while walking to the camp? 🤔
(Or maybe the showcase in the video is an old version and it was already changed with Dynamic Animations Replacer or similar?)
Minor note; conflicts with wSkeever's Belethor's Sister. I lack the know-how to patch the two together. The Nilheim ruin was turned into a disco show of warped meshes.
After reading the comments I think I might be the only one but my Telrav doesnt have any voicelines. He seems to be muted. General subtitles and such still work though...
121 comments
- When falling for the ambush, Bandits will stand up already and move closer to you, waiting for Telrav to give the order to attack, instead of just chilling. So much for an ambush the vanilla one was, just sitting on their chairs! Now they will be all "You came to the wrong neighborhood, Dragonborn" as you approach their camp with Telrav.
- Moved an annoying vanilla chair that would sometimes make one bandit get stuck on it.
- There was a chance the quest objective wouldn't be marked as completed after killing Telrav, now fixed.
Shouldn't he be acting as if he were hurt right after standing up and while walking to the camp? 🤔
(Or maybe the showcase in the video is an old version and it was already changed with Dynamic Animations Replacer or similar?)
What did you exactly change in the latest version? Just Telrav's factions, or did you maybe change some scripts too or other things?