Skyrim Special Edition
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RamlethalSnake

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RamlethalSnake

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About this mod

Adds a dagger which tracks the amount of kills with the "Assassin's Mark" Enchantment and provides a percent chance to gain gold on marked targets.

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Description
Adds a dagger which tracks the amount of kills with the "Assassin's Mark" Enchantment and provides a percent chance to gain gold on marked targets. 

How it works: Marks are gained from killing enemies with the NPCActors tag whilst remaining undetected. Upon successfully receiving a mark, you'll have a 20% (default value) chance to gain some coin from the kill. The amount you gain is calculated by dividing a RandomInt value of up to 100 by the total number of marks. The Dagger can be disenchanted but please note that it is a global value.

Reflection: Currently the mark variable from the script is a global. Meaning that it will share the enchantment data with all other weapons. This is due to my  inexperience with the engine but if you know a way around on how to do this or have an edited version yourself be sure to get in contact!

Files: 
There's two ESPs you can choose from, one will always instant kill targets that include the "NPCActors" tags (hummanoids) whilst you remain undetected by said NPC.
The other will just do the default damage.

Location:
You can find the dagger at WhiteRun's BreezeHome on the table 

Console Commands:

(replace xx with the load order)
Enchantment: xx005901 
Total Marks: xx005906 e.g. 
Random Chance Global: xx03830D
Magic Effect: xx005904
Stalker (Dagger): xx005905

Useful Commands:

PlayerEnchantObject <any weapon object ID> <Magic Effect ID #1>  <Magic Effect ID #2 (optional, if you want to add another on top)>
Set RLKCMarks to <Value>
Set RLKCChance to <Value>
Player.additem <dagger object ID>

Installation
Use the Nexus Mod Manager or install Manually via placing the ESP file into the Data folder of Skyrim Special Edition

Compatibility
Should work with all mods, as it's only a single script with unique creations. But if there is any compatiblity issues, please contact via the posts section.

Requirements
None (as of now)

Recommended Mods:
These mods go nicely with mine:

First Person Combat Animations Overhaul 2.0
Enchanting Freedom + Enchanted Freedom Patches
Immersive Weapons