UPDATE v1.4 : Check Changelogs. v1.4 : Cleaned with XEdit & Fixed Bug report by SomebodysKid. Added 2 Horses owned by Inn Keeper Ewald. They are not purchasable, but you can steal them & they will return to stable when unmounted. Updated LOS II Patch, Now lights will go On/Off during Night/Day.
So I guess its 100% complete at this point. It's how I wanted Shor's Stone to look. Clean & Tidy with more immersive experience. If you have any grass clippings in farming area or town, then make sure your grass mod doesn't add grass to NoGrass textures.
As always make sure to load this mod after any mod that changes landscape in Shor's Stone. (There aren't many mods, still if you have any issues, you can report them.)
The patch for this mod provided by the northern roads patch collection appears to be partially incompatible. Not this mod's fault, just wanted people to be aware. There is a really obvious landscape hole along the cliff on the left as you're entering town from the south.
Hello! Would you also be able to change the town's houses/textures to use Whiterun sets, specially Jorrvaskr to match the companion's theme? I believe the original author wanted to give it a poor theme, but it's looking way too poor like an open-air ratway (specially without this mod), to the point it's better to sleep on a tent than getting tetanus. Most of the wood used in the houses is very rotten. I think it needs some love.
Great mod, it definitely cleans up TGT of Shor's Stone well, plus the fort looks very good, well done ! SRC has been updated recently btw so the pacthes may need an update also
The mod is cool. But it would be nice if someone replaced the straw and sleeping bags in the inn with beds. And also, if I moved the point of appearance of wolves on the field. Because they constantly attack the peasants who work there.
Should be before, and patch provided in Lux orbis, after this mod. This mod don't change lighting much, just few changes inside fallowstone hall. So overall you shouldn't have much issues. Fallowstone hall is only place where I guess 1 problem might occur.
67 comments
Check Changelogs.
v1.4 : Cleaned with XEdit & Fixed Bug report by SomebodysKid.
Added 2 Horses owned by Inn Keeper Ewald. They are not purchasable, but you can steal them & they will return to stable when unmounted.
Updated LOS II Patch, Now lights will go On/Off during Night/Day.
Load Order must be :
Any Grass mods before these mods.
Aspen Ablaze. (It includes plugin which adds Aspen trees back where I have them replaced with Pines)
Skyrim Realistic Conquering - All In One OR Skyrim Realistic Conquering - Shor's Watchtower (If using)
The Great Town of Shor's Stone SSE
The Great Town of Shor's Stone Patch Collection (If using any. Note : No need to install Grass Patch)
The Great Town of Shor's Stone Enhanced
(Any patches provided by me at last)
So I guess its 100% complete at this point. It's how I wanted Shor's Stone to look. Clean & Tidy with more immersive experience.
If you have any grass clippings in farming area or town, then make sure your grass mod doesn't add grass to NoGrass textures.
As always make sure to load this mod after any mod that changes landscape in Shor's Stone.
(There aren't many mods, still if you have any issues, you can report them.)
Make sure to load this mod after any patches from The Great Town of Shor's Stone Patch Collection.
You no longer need grass patch from patch collection anymore.
The Great Town of Shor's Stone Enhanced - Landscape and Water Fixes (Ownership Fixes)
EDIT: yes it is because of a conflict with the above linked mod