Note: Potema utilizes Default format, meaning she will accept whatever body mod one has installed into their game. This means Potema is 100% compatible with all body mods across the Nexus & beyond. It is STRONGLY RECOMMENDED to have a body mod of some type installed for best results.
Note #2: USSEP is now a HARD REQUIREMENT as of version 3.2. Failure to heed this will result in CTD on start-up. No complaints will be entertained. No non-USSEP version will be provided since there is absolutely NO EXCUSE not to have USSEP installed into a modded Skyrim SE game given the tens of thousands of bugfixes USSEP provides. NO EXCEPTIONS.
Note #3: A new game will be REQUIRED if updating from any previous version due to changes in Potema's A.I & schedule. Failure to heed this will likely result in strange behavior in-game &/or issues with Potema's new A.I. YOU HAVE BEEN WARNED.
Randomly travelling across the Skyrim world map - meaning Potema will be on the road travelling from place to place.
Note: The Man Who Cried Wolf & The Wolf Queen Awakened must be completed for Potema to be enabled in-game. The above schedule only applies after said quests are completed...
10/10/22: I can 100% CONFIRM Potema is enabled in-game once The Man Who Cried Wolf & The Wolf Queen Awakened are completed. I was on my way to Whiterun on horseback near Lake Illinalta when I stumbled onto Potema dishing out punishment to some wolves near the shoreline on the roadside. I jumped off my horse & successfully recruited Potema into my party without issues. Anyone who says Potema is not in-game either has not met the quest completion conditions or has a potential mod conflict preventing Potema appearing in their game. Potema runs on a set schedule once she is enabled. See above...
Rif ID xx019d24 Base ID xx000800 May be useful when you can't find Potema.
3.7~ The update file can be overwritten, or the update file alone will work.
3.80 Changed to Form 44. Adjusted the dialog. Items that are deemed unnecessary have been removed.
3.82 Fixed the black stuff on the eyes. Changes to SE only. We plan to modify all SE files in the future.
Potema ESPFE Beta This is the Beta version of ESPFE. I'm currently unable to test it, so I'd appreciate it if you could test it. "Note" If you have already installed the Esp version, you will need a new game. Please back up your data before testing.
----- donation page ----- I would appreciate it if you could make a donation.
I think i need this follower, i don't mind if she took an esp slot :) The only thing needed i think, it's a summon tome, in case Skyrim Engine jokes makes to lost her.
This mod seems cool! (and kinda scary!) Thanks to you both for providing it. =)
I do not have a previous version. Is it known whether she is safe to add mid-game? (I have not yet done the Potema wolf quests in the game, if that matters.)
Am I correctly understanding (from a response to someone's earlier question) that new users should use just the 3.84 Update file, and the Main file is unnecessary (despite being the Main file)?
Another comment answer says that she has a custom quest. That's not clear from the description page; is the quest mysterious on purpose, or can you tell us about it?
i checked the files and it appears to me that the update file covers everything in the main one so i assume we only need that EDIT: i rechecked files and i noticed different elements so i'm not really sure, and i think you need both files
Are there some conditions before Potema calls the army? I've had it happen in a small corridor in a dungeon several times now or they will all appear when there are a couple of skeletons to fight. I'm considering removing the spells from my copy, but thot I'd ask in case something is awry with my game. I realize checking a bunch of conditions before a battle might take too much time.
She so powerful, she can shout, raise many skeletons and draugrs which some like to shout too, powerful lighting magic and people can't stop tell me to get away with mod NPCs react to Necromancy if I bring her to town.
385 comments
Note: Potema utilizes Default format, meaning she will accept whatever body mod one has installed into their game. This means Potema is 100% compatible with all body mods across the Nexus & beyond. It is STRONGLY RECOMMENDED to have a body mod of some type installed for best results.
Note #2: USSEP is now a HARD REQUIREMENT as of version 3.2. Failure to heed this will result in CTD on start-up. No complaints will be entertained. No non-USSEP version will be provided since there is absolutely NO EXCUSE not to have USSEP installed into a modded Skyrim SE game given the tens of thousands of bugfixes USSEP provides. NO EXCEPTIONS.
Note #3: A new game will be REQUIRED if updating from any previous version due to changes in Potema's A.I & schedule. Failure to heed this will likely result in strange behavior in-game &/or issues with Potema's new A.I. YOU HAVE BEEN WARNED.
Dead Man's Drink
Tuesdays - Fridays (Tirdas - Fredas)
Wolf Skull Cave
Saturdays & Sundays (Loredas & Sundas)
Randomly travelling across the Skyrim world map - meaning Potema will be on the road travelling from place to place.
Note: The Man Who Cried Wolf & The Wolf Queen Awakened must be completed for Potema to be enabled in-game. The above schedule only applies after said quests are completed...
------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
10/10/22: I can 100% CONFIRM Potema is enabled in-game once The Man Who Cried Wolf & The Wolf Queen Awakened are completed. I was on my way to Whiterun on horseback near Lake Illinalta when I stumbled onto Potema dishing out punishment to some wolves near the shoreline on the roadside. I jumped off my horse & successfully recruited Potema into my party without issues. Anyone who says Potema is not in-game either has not met the quest completion conditions or has a potential mod conflict preventing Potema appearing in their game. Potema runs on a set schedule once she is enabled. See above...
Base ID xx000800
May be useful when you can't find Potema.
3.7~
The update file can be overwritten, or the update file alone will work.
3.80
Changed to Form 44.
Adjusted the dialog.
Items that are deemed unnecessary have been removed.
3.82
Fixed the black stuff on the eyes.
Changes to SE only.
We plan to modify all SE files in the future.
Potema ESPFE Beta
This is the Beta version of ESPFE.
I'm currently unable to test it, so I'd appreciate it if you could test it.
"Note"
If you have already installed the Esp version, you will need a new game.
Please back up your data before testing.
----- donation page -----
I would appreciate it if you could make a donation.
Пожалуйста, напишите, какой мод тела используется для Потемы (скриншоты сверху и снизу)
I think i need this follower, i don't mind if she took an esp slot :)
The only thing needed i think, it's a summon tome, in case Skyrim Engine jokes makes to lost her.
Thank you for the mod!
I do not have a previous version. Is it known whether she is safe to add mid-game? (I have not yet done the Potema wolf quests in the game, if that matters.)
Am I correctly understanding (from a response to someone's earlier question) that new users should use just the 3.84 Update file, and the Main file is unnecessary (despite being the Main file)?
Another comment answer says that she has a custom quest. That's not clear from the description page; is the quest mysterious on purpose, or can you tell us about it?
EDIT: i rechecked files and i noticed different elements so i'm not really sure, and i think you need both files