it seems when i use this my tree disappears from the unified menu but still works lol uninstalled it and found i had leveled up haha also could not make it show but by activating the items or the statue etc
but as soon as i removed all translations now all work normal
You don't need the NSF, just install the base mod with MO2, download this translation but do not install it, just copy the esp file and overwrite the one from the base mod folder, it worked for me.
I think you can make one yourself by doing the following:
Make a backup copy of Perk-Unarmoured.esp. If anything goes wrong, restore the backup. Alternatively, keep a copy of the mod archive after you install it, and reinstall it if anything goes wrong.
Open Perk-Unarmoured.esp in xEdit.
Delete the Faction, Non-Player Character (Actor), and Worldspace groups under Perk-Unarmoured.esp. xEdit may prompt you with a scary warning message that you're about to modify an ESP; click through this if it appears.
Close the window; when xEdit prompts you to save your changes, do so.
I have not (yet) tested this, but it appears to make the ESP look identical to the AddItemMenu version, so it's probably correct.
Great mod. Could you add a MCM to adjust exp gain rate? zUDXpBase and zUDXpMult can be changed via the console, but a MCM option would be cleaner. Thanks
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uninstalled it and found i had leveled up haha
also could not make it show but by activating the items or the statue etc
but as soon as i removed all translations now all work normal
The .Net Scripts Framework (Which is apparently a requirement) isn't compatible with AE so is there a way around it?
- Make a backup copy of Perk-Unarmoured.esp. If anything goes wrong, restore the backup. Alternatively, keep a copy of the mod archive after you install it, and reinstall it if anything goes wrong.
- Open Perk-Unarmoured.esp in xEdit.
- Delete the Faction, Non-Player Character (Actor), and Worldspace groups under Perk-Unarmoured.esp. xEdit may prompt you with a scary warning message that you're about to modify an ESP; click through this if it appears.
- Close the window; when xEdit prompts you to save your changes, do so.
I have not (yet) tested this, but it appears to make the ESP look identical to the AddItemMenu version, so it's probably correct.Thanks
Water Strider 40: You can sprint on water while unarmored.
Lesson of Vivec 30: You can breathe underwater while unarmored.