About this mod
Increases jailtime with maximum at 100 days instead of 7, balanced around 40 days for murder.
- Permissions and credits
- Changelogs
This mod changes two gamesettings that define your jailtime. Your jail time is calculated as your bounty in this hold / iCrimeDaysInPrisonMod and capped at iCrimeMaxNumberofDaysinJail days. iCrimeDaysInPrisonMod can be understood as bounty per 1 day in jail, iCrimeMaxNumberofDaysinJail is the maximum jailtime.
Vanilla values are iCrimeMaxNumberofDaysinJail = 7 days and iCrimeDaysInPrisonMod 100, so it's quite good on low bounties but capped at 7 days for bounty >= 700 (before the vanilla murder bounty at 1000).
This mod sets the maximum jailtime (iCrimeMaxNumberofDaysinJail) to 100 days and sets iCrimeDaysInPrisonMod so that a single murder bounty will cost you 40 days in jail. The latter depends on the murder bounty so i made versions for murder bounty = 1000 (Vanilla), 2000 (Crime Overhaul) and 10000 (SkyRem Eve or SB - Lightweight Economy Overhaul, with these mods in some holds the bounty is 15000 so that you get 60 days in those holds). With these settings the jailtime scales better, i.e. jail time for multiple murders is bigger than for a single one, unlike vanilla, etc.
Why not a few years?
- The longer the jailtime, the longer the loading screen after it. 100 days take 1 minute for me (my Skyrim is on HDD atm) and it proportionally increases further.
- Your character doesn't get older
- Alduin doesn't wait
- Only conflicts with mods that change the same two game settings related to jail time.
- You should use the mod version balanced for your murder bounty if you want jailtime to scale as i designed. In the installer choose the version for your murder bounty, or for the closest one.