Skyrim Special Edition

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518 comments

  1. Tenz81
    Tenz81
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    anyone knows what could cause this problem? https://ibb.co/hcpbmxP
    "empty" snow under the roof.

    p.s.
    was able to solved using other mod snow01.dds on this mod meshes, cathedral landscape one is too trasparent
    1. Spawnkiller
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      Hello Tenz81

      This is a well known problem with modified snow textures and NSUtR.
      The new snow texture does not respect the vanilla alpha channel behavior of the original snow01.dds texture, resulting in an "acid-hole snow look" for the new NSUtR 3D snow objects.

      Next time please search for old posts first, it has been addressed several times.

      With best regards
      Spawnkiller
    2. Tenz81
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      yeah it would be great if there would be a search function in all comments tho, ok 22 pages is still doable but...
    3. Spawnkiller
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      Well, it was possible to search the posts in the forum view, but unfortunately it looks like this function is no longer available since the update to the new posting system.
    4. WorldsGoneMad
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      Hello Spawnkiller,

      You're an insufferable bellend.

      With best regards
  2. Ezap2119
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    is this mod combatable with Seasons of Skyrim?
    1. Spawnkiller
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      Hello Ezap2119

      This question answers itself -> no.

      Due to the way both mods work, they can't be inherently compatible.
      As far as I know, there is no compatibility patch for them avaialble yet.

      wbr Spawnkiller
  3. zhongren591360962
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    Object XX0502AF, missing 'Enable parent' edit:
    "DLC1HallNormalState [REFR: 003531] (places XMarker [STAT: 00000 3B] in GRUP Cell Persistent Children of [CELL: 00000 D74] (in Tamriel 'Skyline' [WRLD: 00000 3C]) at 4,16)"
    1. Spawnkiller
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      Hello zhongren591360962

      General: Please search the posts before asking a new question, as it may have already been asked and answered.

      This is a known bug (among several others) that was fixed some time ago by my bugfix mod for NSUTR.
      In fact, this bug is the reason why my bugfix mod is called "No Snow Under the roof - Hall of the Vigilant fix".
      Check it out if you are interested.

      Bug history: was first reported in 2017 by LeanWolf
      Spoiler:  
      Show
      https://www.nexusmods.com/skyrimspecialedition/mods/518?tab=posts&BH=1
       
      Posted by LeanWolf on 20 March 2017 - 10:53 PM in File topics
       
      Hey Prom! Just to let you know that the Hall of the Vigilant shows up as
      both whole and destroyed once Dawnguard starts. I had a look and you
      forget to set the enable parent for the FarmInn reference itself - you
      did set it properly for the roof snow and porch snow refs. Anyway it's
      an easy fix for your next update.
       
      For anybody reading this and wanting this fix, the Cell is HalloftheVigilantExterior01 in Block 0,0
      Sub-block 0,2 - set the XESP-Enable Parent for Prom_FarmInn01Snow_Heavy
      [STAT:06002312] to DLC1HallNormalState [REFR:02003531]


      wbr Spawnkiller
  4. FutureN
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    SSEEdit 4.0.3 found 59 ITM records and 5 deleted referances. Is it safe to Quick Auto Clean this plugin?
    1. muchtodonothing
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      +1
    2. Spawnkiller
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      Hello FutureN

      General: Please search the posts before asking a new question, as it may have already been asked and answered.

      -> simple answer, no. If you QAC the mod you will break it.
      That's the the reason I created a bugfix mod for NSUTR.
      Look it up if you are interested in.

      wbr Spawnkiller
  5. mrsuicideshe
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    Is there a way to get rid of the huge layers of snow in certain areas? I dont know if anyone understands what I mean, if you want a photo to show u what I mean tell me.
    1. Zanderat
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      Screenshot please.
  6. Hundsfott
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    In Morthal some floor planks are covered with snow and the snow flickers like a stroboscope in an early 2000s disco.
    Does anybody know how to get rid of that?
    1. Spawnkiller
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      Hello Hundsfott

      maybe you could give more detailed information about the affected Static Object Records, a picture wouldn't be bad either.
      Also some snow text mods tend to flicker or cause other wired visual effects when used with NSUTR.
      Please share more information about your mod setup, thanks.

      If you don't already use my NSUTR HotV bugfix mod, give it a try, maybe this will fix the flickering.

      wbr Spawnkiller
  7. ista3
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    Is there a way to get snow on the roof covering the chicken nests at Dawnstar? or is this a problem with the BDS v2
    Everything else with the mod works perfect thanks. 
    1. Spawnkiller
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      Hello ista3

      I guess you are referring to this object?
      Spoiler:  
      Show
      StockadeLeanTo01 .nif


      In-game shot with applied vanilla snow shader

      Unfortunately no. NSUTR does not ship with any new snow cover objects for vanilla Stockade assets.
      Also the vanilla vertex colouring on vanilla stockade objects  makes it very hard to “spot” the vanilla snow shader, so it always appears to be not snow covered even when the effect is applied.

      wbr Spawnkiller
    2. ista3
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      Thank you very much, and indeed that is the chicken roof it always bugged me when I saw it because it just looks so out of place and stands out like a sore thumb, nevertheless it's not like I see it on a regular basis, I just thought I'd ask just in case there was a fix.
      Thanks again I appreciate it.
  8. RobWed
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    Does this work for rain as well?

    I love my weather mods but it pisses me off getting wet whilst sitting under the verandah...
    1. Spawnkiller
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      Hello RobWed

      I'm not sure, but I think you have a misconception of how NSUTR works.
      It just puts new snow covers (static mesh objects) on some Farmhouse and North External vanilla assets. This is done statically and permanently, it has no weather dependent dynamic effects.

      wbr spwankiller
  9. jjb54
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    Likely a sorta - bug:

    Now I can only point to one example today - as I did not think this was an issue.

    This mod, for outdoors hides certain treasures and such.

    CASE IN POINT: I found an article today about a treasure outside to the LEFT of Bleak Falls Barrow.

    Treasure outside to Left of BF Barrow

    The video shows where exactly it is and if you use this mod you will find that it is buried.

    This mod hides the treasure and you ( well I couldn't ) click on the two .. as they were covered with snow.
    - > I removed this mod and they were visible.
    ( I can supply pictures if you wish? )

    Now the question that needs and could be asked - How many other outside treasure are not found / seen, because they are buried on snow from this mod?

    I'm torn as to remove this mod to see what else is buried ... ????
    1. xenaroadwarrior
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      Your link didn't work for me, but I was wandering is this "treasure" (you didn't say what it was) from the vanilla game, or from a mod?
    2. jjb54
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      Sorry xenaroadwarrior ...

      Nexus put an extra HTTP at the beginning .. it should work now.
    3. Spawnkiller
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      Hello jjb54

      NSUTR does "block" access to some vanilla containers.
      This was fixed some time ago by this mod -> No Snow Under the roof - Hall of the Vigilant fix (version 1.4)
      Bleak Falls Barrow - strongbox and satchel acces fix
      Spoiler:  
      Show

      As far as I know, no other vanilla containers are blocked by NSUTR.
      But if you find any new problems, please let me know, thanks.

      wbr Spawnkiller
  10. liamnotneeson
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    I use Winter Overhaul and would like to see the effects of this mod applied to all buildings in Skyrim. Is there a simple way to do this?
    1. Spawnkiller
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      Hello liamnotneeson

      ?Is there an easy way to do this?

      The short answer is no, I don't think so.

      There are two reasons:
      First, NSUTR does not provide new 3D snow cover assets for all possible 3D exterior objects or surfaces.

      Second, even if you just want to use the existing new 3D snow assets in all possible locations, you would have to place them manually in CK (or xEdit), like the NSTUR plugin does it for vanilla snowy areas.

      That’s a lot of work :-).

      The ultimate "improvement" to NSUTR would be a dynamic placement of the new 3D snow assets using powerofthree's modding tools like:

      But that's a lot more work, and on top of that, it requires the knowledge of how to use these special mod tools.

      wbr Spawnkiller
    2. MriMercury
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      That would be amazing