This is not a good way to ask for permission. Try contacting the author PROMETHEUS_ts of the mods directly via PM (private message) and politely ask for permission.
When using NSUTR with a parallax snow texture, such as Tomato's, the newly added snow objects on farm house terraces and wooden piers and such won't show transparency at the edges and appear extremely blocky.
Does anyone know a fix for this, i.e., a mod that patches NSUTR snow pile nifs to use custom or TBLF non-parallax textures?
The advantage of NSUTR is that it only provides new 3DSnow assets and only uses vanilla assets to use them (textures, objects, etc.). The downside is that mods that customize core aspects of the original game, such as textures and or objects that were never part of the original engine and or assets, will not work with the new objects and will need to be exgtra customized for these specific “enhancements”. The easy way is to “not” use these mods or create a “patch” for yourself. To my knowledge, there is currently no such parallax patch for NSUTR's new 3D snow objects, but I may be wrong. But you can try asking the author of the Tomato's Texture Mod to provide a “non” Parallex version of all vanilla snow textures.
My personal opinion on parralax in general:
Spoiler:
Show
I'm not interested in parallax effects at all. In general, parallax is a very old and a very “cheap” graphics trick. Furthermore, this “effect” feels very awkward in Skyrim and detracts greatly from the original game presentation. But that's just my opinion.
I'm using Skyland AIO, notably with Fantasia Landscapes and Blended Roads. I'm trying to use the bridge from Atlantean Landscapes, which works perfectly... except in Morthal with No Snow Under the Roofs.
I'm trying to figure out what's wrong, but I admit I'm having trouble. I've done a ton of tweaking, and apart from disabling No Snow Under the Roofs, I haven't found anything conclusive. Do you think this is a problem with missing textures? Theoretically, they're all there; I also tried the full mod.
I found that the Morthal bridge refered to the Placed object 00077E56 with Base name Prom_Bridge01_Snow in SSEEdit. I changed it for Bridge01 and the bridge is well displayed.
In general: If a mod changes the vanilla assets that NSUTR replaces with new 3D snow object covered variants, this can happen. If I'm not mistaken, this bridge is replaced by NSTUR with a snow-covered version, as is the case with most of the original FARMHOUSE objects. What you need is a “compatibility” patch provided by the author of NSUTR or the creator of the new object that replaces the vanilla assets used by NSUTR.
Most modders do this themselves (as you have already proven), as most authors are neither willing nor able to provide a multitude of compatibility patches.
Please note that this mod is only a port to the SE version of Skyrim. The mod was originally developed for the original version of Skyrim (now known as the Legacy Edition).
However, the most recent changes are listed at the bottom of the mods "description" page. For the historical changes, see the entries on the original mod page: LE changelogs
The creator of this mod “Prometheus” has not updated NSUTR in a very long time. So I don't think this will happen anytime soon, but who knows. You can try to contact him your self and ask for permission to port or update NSUTR to one of the supported platforms if you want. Chances are good that he will answer your request, just like he answered me years ago when I asked him for permission to release a bugfix mod for one of his creations.
This mod improves Skyrim's extremely poor quality snow graphics to a much better visual quality.And yet it feels like a shame that it has been left old and abandoned, with only patch modifications made by other volunteers existing. I would have liked to see the creation of many snow mods similar to this one.
NSUTR is very old and Seasosn of Skyrim did not exist when it was released. I would expect that at none winter seasons the new farmhouse and walkway snow cover objects/meshes added by NSUTR will not be removed by the Seasons mod.
The additionally placed vanilla snow objects placed by NSUTR could be affected and removed by Seasons, but I never tested its affect on NSUTR records myself.
In general, please always ask the author of the mod directly if the new creation/mod is in part or fully compatible with older mods first, thank you.
547 comments
This is not a good way to ask for permission.
Try contacting the author PROMETHEUS_ts of the mods directly via PM (private message) and politely ask for permission.
wbr Spawnkiller
Does anyone know a fix for this, i.e., a mod that patches NSUTR snow pile nifs to use custom or TBLF non-parallax textures?
The advantage of NSUTR is that it only provides new 3DSnow assets and only uses vanilla assets to use them (textures, objects, etc.).
The downside is that mods that customize core aspects of the original game, such as textures and or objects that were never part of the original engine and or assets, will not work with the new objects and will need to be exgtra customized for these specific “enhancements”.
The easy way is to “not” use these mods or create a “patch” for yourself.
To my knowledge, there is currently no such parallax patch for NSUTR's new 3D snow objects, but I may be wrong.
But you can try asking the author of the Tomato's Texture Mod to provide a “non” Parallex version of all vanilla snow textures.
My personal opinion on parralax in general:
In general, parallax is a very old and a very “cheap” graphics trick.
Furthermore, this “effect” feels very awkward in Skyrim and detracts greatly from the original game presentation.
But that's just my opinion.
wbr Spawnkiller
I'm using Skyland AIO, notably with Fantasia Landscapes and Blended Roads.
I'm trying to use the bridge from Atlantean Landscapes, which works perfectly... except in Morthal with No Snow Under the Roofs.
I'm trying to figure out what's wrong, but I admit I'm having trouble.
I've done a ton of tweaking, and apart from disabling No Snow Under the Roofs, I haven't found anything conclusive.
Do you think this is a problem with missing textures? Theoretically, they're all there; I also tried the full mod.
Thanks in advance to anyone who has a lead. :)
I changed it for Bridge01 and the bridge is well displayed.
In general: If a mod changes the vanilla assets that NSUTR replaces with new 3D snow object covered variants, this can happen.
If I'm not mistaken, this bridge is replaced by NSTUR with a snow-covered version, as is the case with most of the original FARMHOUSE objects. What you need is a “compatibility” patch provided by the author of NSUTR or the creator of the new object that replaces the vanilla assets used by NSUTR.
Most modders do this themselves (as you have already proven), as most authors are neither willing nor able to provide a
multitude of compatibility patches.
wbr Spawnkiller
Please note that this mod is only a port to the SE version of Skyrim. The mod was originally developed for the original version of Skyrim (now known as the Legacy Edition).
However, the most recent changes are listed at the bottom of the mods "description" page.
For the historical changes, see the entries on the original mod page: LE changelogs
wbr Spawnkiller
The creator of this mod “Prometheus” has not updated NSUTR in a very long time. So I don't think this will happen anytime soon, but who knows.
You can try to contact him your self and ask for permission to port or update NSUTR to one of the supported platforms if you want.
Chances are good that he will answer your request, just like he answered me years ago when I asked him for permission to release a bugfix mod for one of his creations.
wbr Spawnkiller
This issues is well knwon and has also been fixed a long time ago by this bugfix mod I created.
Give it a try if you like.
wbr Spawnkiller
NO SNOW UNDER THE ROOF FIXES at Skyrim Special Edition Nexus - Mods and Community
I would have liked to see the creation of many snow mods similar to this one.
I don't think so, but I don’t know for sure.
NSUTR is very old and Seasosn of Skyrim did not exist when it was released.
I would expect that at none winter seasons the new farmhouse and walkway snow cover objects/meshes added by NSUTR will not be removed by the Seasons mod.
The additionally placed vanilla snow objects placed by NSUTR could be affected and removed by Seasons, but I never tested its affect on NSUTR records myself.
In general, please always ask the author of the mod directly if the new creation/mod is in part or fully compatible with older mods first, thank you.
wbr Spawnkiller