This page was last updated on 03 September 2023, 6:03AM
Changelogs
Version 1.3c
Added new conditions (disabled by default) to make the animations player exclusive or NPC exclusive through Open Animation Replacer's in-game GUI, check the description for more details.
Shortened the mod's file paths as to not exceed windows file pathing limit, this fixes an issue where, for some users, OAR wasn't detecting some animations if windows long paths wasn't enabled.
Make sure to update the CATA addons as well.
Version 1.3
In a similar vein to ArmorHeavy and ArmorLight, edited some conditions to only check body slot 32 (chest piece) for the keywords ClothingBody and ArmorCuirass, disregarding all other worn equipment.
Version 1.2
Thanks to Open Animation Replacer and the new conditions it offers, this mod is now able to isolate body slot 32 (used for chest armor) and check whether it's flagged as heavy or light armor and trigger their respective animations, disregarding all other body slots (such as hands and feet), this was impossible with Dynamic Animation Replacer.
Version 1.1
Added criteria for Goetia/Non-armored Mage characters.