It's me again lol; I just love all of your house mods! I just wanted to thank you so much for adding washbasins to every one of your houses because they work so well with Interactive Wash Basins (Base Object Swapper version) and Keep It Clean. I don't have to worry as much about journeying to a city/town to buy soap if I run out (and saves me money too).
Hello :) Thank you! I’m really glad you like them so much. Yeah I don’t like having nowhere to wash yer hands lol. (And apparently(don’t quote me on it though) the peeps they based the nords on and the like actually kept themselves well groomed n whatnot or something, so I guess it makes sense. )
:P Yeah a good bit of my homes now have a unique armor or weapon or two or three. Or in this case I think there are ah... two or three armors/clothing, and a couple unique weapons. Recent one has more than that. Never meshes/models, that stuff isn't even close to my understanding, but I know enough how to make different enchantments and names and whatnot now.
Really like this home - cozy, stylish, not too pompeous, not too far away from civilization, though still secluded. Generally I dig your "quaint" series of homes.
One minor thing: You might wanna look at the window between small garden and hangout area. Currently it can be climbed through (from world space, as well as from the interior cell) and it leads to a sparse version of inside/outside respectively.
At first, since I intentionally didn't look for the description where the key was hidden and couldn't find it, I thought the way through the window was the intended option to get inside for the first time, but then I realized that can't be it. :-D
Oh, I found that out when someone made a video on youtube-it's meant to be like that, seeing things from interior/exterior. I just didn't expect people to actually wanna go through to it. For the exterior, I put stuff on the inside so that if you could see through any cracks or ivy or stuff, it would seem like you were peeking in, with the fire and some chairs and whatnot. Interior its' same thing; although originally I'd tried to replicate a huge chunk of the exterior cell so that I wouldn't have to have so much ivy and whatnot and you could peer out into the swamp and it'd make it feel more 'connected'-but I abandoned that idea as I'd have to recreate a... lot.
This was a very nice surprise for me. I've been away from Skyrim for several months. I'm in awe at how much you manage to pack into such small spaces. And I really enjoy player homes on the westward side of the map. It's very convenient for 'finding' Meeko as well. Thank you! Again! Endorsed.
Hi, I've been loving using this mod so far with my character, home is nice and compact yet still has enough space for everything. That said, is there a named Weapons container anywhere? I've searched multiple times for one but haven't found it if it does exist. I suspected there is one since there's one for basically everything else. Oh also, minor possibly bug but every now and again (like 2-3 days?) all the doors re-lock themselves. It isn't a problem for me as I might as well be a walking keychain at this point but it could be an issue for others so I thought I'd report it in case it isn't intentional.
Oh heck you're right, rip. I don't think I put specifically 'weapons' named storage... I guess they'd just go in 'misc' then. I checked it out, nothing seems... well. I don't know why they'd be re/locking themselves so frequently, as far as I can tell everything is just like I always do it with doors and interiors and the like. 0.o
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Thank you! I’m really glad you like them so much. Yeah I don’t like having nowhere to wash yer hands lol. (And apparently(don’t quote me on it though) the peeps they based the nords on and the like actually kept themselves well groomed n whatnot or something, so I guess it makes sense. )
One minor thing: You might wanna look at the window between small garden and hangout area.
Currently it can be climbed through (from world space, as well as from the interior cell) and it leads to a sparse version of inside/outside respectively.
At first, since I intentionally didn't look for the description where the key was hidden and couldn't find it, I thought the way through the window was the intended option to get inside for the first time, but then I realized that can't be it. :-D
Oh, I found that out when someone made a video on youtube-it's meant to be like that, seeing things from interior/exterior. I just didn't expect people to actually wanna go through to it.
For the exterior, I put stuff on the inside so that if you could see through any cracks or ivy or stuff, it would seem like you were peeking in, with the fire and some chairs and whatnot. Interior its' same thing; although originally I'd tried to replicate a huge chunk of the exterior cell so that I wouldn't have to have so much ivy and whatnot and you could peer out into the swamp and it'd make it feel more 'connected'-but I abandoned that idea as I'd have to recreate a... lot.
Lol yeah nope that was definitely not an option.
I've been loving using this mod so far with my character, home is nice and compact yet still has enough space for everything. That said, is there a named Weapons container anywhere? I've searched multiple times for one but haven't found it if it does exist. I suspected there is one since there's one for basically everything else. Oh also, minor possibly bug but every now and again (like 2-3 days?) all the doors re-lock themselves. It isn't a problem for me as I might as well be a walking keychain at this point but it could be an issue for others so I thought I'd report it in case it isn't intentional.
I checked it out, nothing seems... well. I don't know why they'd be re/locking themselves so frequently, as far as I can tell everything is just like I always do it with doors and interiors and the like. 0.o