This page was last updated on 28 August 2022, 2:10PM
Changelogs
Version 1.7
- As of 1.7, the original mod does no longer requires the ESP plugin. Make sure to uninstall previous versions before updating.
Version 1.6
- The mod now comes with an installer for easier installation. You can also choose to restore unused music or not.
- Audio files resampled from 44100Hz to 48000Hz
Version 1.5
- Palette music is now fully supported, and randomized like vanilla.
Unused vanilla music is now restored :
- Ambiance music for Sovngarde : will only play in Sovngarde exterior in alternance with the main track chant. I also created a new palette ambiance music for regular world using some of these samples, it has a chance to play at night for snowy/mountain/tundra regions.
- Restored "mus_explore_day_06" (corresponds to "Unbroken Road" on the soundrack.)
- Restored unused "Dread" music (mus_dread_03)
Version 1.4
- Many volume adjustments, music was sometimes too loud or not enough.
- Various optimizations
Version 1.3
- Main tracks does no longer use the released soundtrack as source. Now using loseless records from PS4 version (which as a very high audio quality compared to PC and Xbox One).
- Fixed a small conflict with Dawnguard.esm found with SSEEdit
- Added a few more palette ambiance samples for Forestpine, Forestfall and Reach
- Added high quality Soul Cairn palette music (strange sounds when the main music is not playing)