Skyrim Special Edition
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Mugnum

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MugnumAF

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32 comments

  1. electricbeach999
    electricbeach999
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    Thank you so much! The absurdly loud rain was driving me crazy! :)
  2. bajsrump
    bajsrump
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    Setting keep resetting themselves on restart : (
  3. deadgain
    deadgain
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    Thank you so much for this, one minor thing I'm facing is that I can never get the sliders to stick through a re launch of the game. Reluctant to go post it in the bugs section cause I'm not sure if it user error but I've got Vanilla + Azurite Weathers II and Ordinator patches going. Any help would be a god send <3

    *Edit: if anyone has a similar issue i worked around it by just opening up this mod's Vanilla Sliders ESP in SSEEdit and changing the default menu values from there. Certainly a roundabout way of doing it but it works :)
    1. MugnumAF
      MugnumAF
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      Hey! I couldn't reproduce it. Make sure your INI files in %UserProfile%\Documents\My Games\Skyrim Special Edition\ aren't set to read-only by chance, and that SkyrimCustom.ini doesn't contain [AudioMenu] section. Otherwise, you could try removing this section from SkyrimPerfs.ini.
      It also could be something on Mod Manager's end, MO2 has a feature of loading INI files from a separate location – example, in which case the INI path will be different.
  4. thank you for sharing this, the obscene loudness of obsidian weathers has driven me nuts for ages. glad to finally turn it down to a reasonable level lol.
  5. mitsurai
    mitsurai
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    Could you add one for NAT3? I need to make the rain sound louder but the slider isn't working 
    1. MugnumAF
      MugnumAF
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      A bit odd request. The sliders within NAT/NAT3 are working, and adding explicit support for NAT won't do anything: sliders would function the same way – only reducing their volume.

      Anyway, here's a patch for NAT, which should in theory increase rain's base volume, thereby giving you more headroom with volume sliders. I've set "Static attenuation" values to 0 (higher is quieter) for all rain sounds, keep in mind this might unintentionally "average out" their volumes as well.
  6. PhxFuryKnight
    PhxFuryKnight
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    I don't even see the slider that says Azurite II on it in the sounds menu. Also, the current sliders for rain and storm lightning are no longer working with this patch winning the load order for sound mods (except the music replacers)
    1. MugnumAF
      MugnumAF
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      Hey. I've just tested it with AW II, and it works for me. Make sure the plugins are checked in the section with ESPs. In game, there should be 4 volume sliders that say "Weather - [section]". Here's what it looks like.
    2. PhxFuryKnight
      PhxFuryKnight
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      Yeah maybe they had just loaded too early, thanks anyway!
  7. Thylaluna
    Thylaluna
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    Is cathedral weathers possible?
    1. MugnumAF
      MugnumAF
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      Hey! I was gonna say that it doesn't need this, but after taking another look it has apparently missed a few sounds.
      Added Cathedral, and suppressed it's own volume sliders so you don't get duplicates in the settings.
    2. Thylaluna
      Thylaluna
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      holy smokes that was so fast!! thanks so much <3
  8. KeXe5
    KeXe5
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    Im using your mod since months and worked flawlessly, but now i switched my weather mod to Azurite Weathers II and looks like the rain volume slider is not fully working. It reduces a part of the rain sound volume, but there is an other sound effect for rains that is not affected by the sliders. The others like thunder and interior weather volume sliders are not working at all. Can you please make a patch for it? :)
    1. MugnumAF
      MugnumAF
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      Gotchu bb.
  9. DEEJMASTER333
    DEEJMASTER333
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    Could you do one for Rustic Weathers?
    1. MugnumAF
      MugnumAF
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      Added Rustic, part of installer now.
    2. DEEJMASTER333
      DEEJMASTER333
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      Thanks 
  10. steviex34
    steviex34
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    Please add a patch for Manguz Simply Obsidian Weather. Thanks.
    1. MugnumAF
      MugnumAF
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      Added.