UPDATE 2023/8/6: I'd forgotten about this little patch - if any of the few dozen people who downloaded it were still using it, sorry about that! I decided to make separate Vanilla and WACCF versions, and the Requiem version also needed an update due to armor values changing in that mod a couple of updates ago.
Possibly... tbh I don't remember if I converted the original meshes either. You could try consoling in the pieces as a test and if it causes a CTD, you know they need to be converted lol.
Just wanted to add that this does work with Docteure's SE conversion. You won't get the colour variations obviously, although if you load both .esps then you will
Thanks for the confirmation! Yeah, if you want to use one of the color variations some manual file replacing will probably be necessary. My idea was simply to use the armor as a replacer for vanilla's "glass" armor, so I was only concerned with the default green option.
If you're savvy enough and know how the game's files are structured, sure, you could do that. Even so, it's a bit of a pain to manually recreate the folder structure in your own patch, copy-paste and rename all the meshes, though.
This did remind me that I should point out that the file is an esl-flagged esp, though, so thank you. Just updated the description.
Agreed! Unfortunately I don't know of any... I've been using LeanWolf's and Believable Weapons for now, which look good... but they are a slight mismatch with the armor now, stylistically.
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You won't get the colour variations obviously, although if you load both .esps then you will
Yeah, if you want to use one of the color variations some manual file replacing will probably be necessary. My idea was simply to use the armor as a replacer for vanilla's "glass" armor, so I was only concerned with the default green option.
This did remind me that I should point out that the file is an esl-flagged esp, though, so thank you. Just updated the description.