About this mod
In vanilla skyrim, your racial powers are forgotten and useless in the long run, this mod will remind you that your race really does make a difference.
- Requirements
- Permissions and credits
- Changelogs
- Donations
To change that, I removed all powers and added useful (and lore friendly) passives in their place that will affect all races in the game and will never become useless at any point.
- Every NPC is affect by the buffs
- Vanilla and lore friendly
- No scripts
- Standalone
Changes (Update 1.4 Realistic version):
- All races start with 50 Health, Magicka and Stamina
- All races start with 100 Carryweight
- All races start with only 1 skill bonus +5
- All skills start at 5
- No starting spells
- Almost no health regen (0.1 per sec) doens't affect vampires
Khajiit
- Khajiit are 20% harder to detect while sneaking
- Nighteye time increased duration from 60 to 180 seconds
- Claws deal 15 unarmed damage
- Sneak +5
Nord
- Removed Battle Cry
- Base Health increased by 30
- Deal 20% more damage with 2 handed weapons
- Resist 66% frost
- Two-Handed +5
HighElf
- Magicka increased by 30
- High Born is a passive and increase base Magicka regeneration by 1 (this means % effects will impact more)
- Magic skills improve 10% faster
- Destruction +5
Argonian
- Hist Skin is a passive and generate 1 Health per second
- Healing is 20% more powerful
- 66% resistance to disease
- Waterbreathing
- Restoration +5
WoodElf
- Removed Command Animal
- Removed Resistance to disease
- Deal 20% more damage with bows
- Resist 66% poison
- Base Stamina regeneration increased by 1 (this means % effects will impact more)
- Archery +5
Breton
- Dragonskin is a passive and absorb 10% of magicka from spells
- Resist 20% Magic
- Conjuration spells last 33% longer
- Conjuration +5
Orc
- Removed Berserker power
- Deal 10% more damage
- Take 10% less damage
- improving weapons and Heavy armor is 10% stronger
- Heavy Armor +5
DarkElf
- Removed Ancestor's Wrath
- Destruction spells deal 15% more damage
- One-handed deal 15% more damage
- Resist 66% fire
- Destruction +5
Imperial
- Removed Imperial Luck
- Prices are 10% better
- You block 20% more damage
- Increased Stamina, Health, Magicka by 20.
- Block +5
Redguard
- Removed Poison Resistance
- Stamina Increaced by 30
- Base Stamina regeneration increased by 1 (this means % effects will impact more)
- One-Handed deal 20% more damage
- One-Handed +5
If you liked it, endorse and check my other mods