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Ramonfg95

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ramonfg95

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47 comments

  1. FadlanIbrahim95
    FadlanIbrahim95
    • member
    • 1 kudos
    none
  2. almightyk
    almightyk
    • member
    • 9 kudos
    Does anyone know of a mod that just modifies the starting stats and skills like this does?
    No racial power change
  3. joaolampiao
    joaolampiao
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    • 1 kudos
    How can I increase initial health? Or could you make a healthier option at the beginning?
    1. wrothbog
      wrothbog
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      xEdit, I had to combine this mod with racial body morphs using xEdit.

      while i was in there i set up a more nuanced distribution of stats based on a points system.  I also needed to add a succubus race and bring it inline with this mod

      my working is here, carry weight is stamina plus 50. except for woodelves. they are tiny so they got the base 100
      Spoiler:  
      Show
      h 50,60,70,80,90
      m 50,100,150,200,250
      s 50,100,150,200,250
      w 100,150,200,250,300
      argonian
      2: 70
      1: 100
      3: 200

      breton/succubus
      2: 70
      4: 250
      0: 50

      darkelf
      2: 70
      3: 200
      1: 100

      highelf
      1: 60
      4: 250
      1: 100

      imperial
      3: 80
      1: 100
      2: 150

      khajiit
      3: 80
      2: 150
      1: 100

      nord
      3: 80
      0: 50
      3: 200

      orc
      2: 70
      0: 50
      4: 250

      redguard
      2: 70
      2: 150
      2: 150

      woodelf
      0: 50
      2: 150
      4: 250
  4. SalvoFerr
    SalvoFerr
    • member
    • 0 kudos
    Does it work with perkus maximus?
  5. HailOVERLORD
    HailOVERLORD
    • member
    • 0 kudos
    Is it safe to switch from the realistic version to the vanilla version mid-playthrough? Or do I need to start a new game? (I wouldn't mind, as I still haven't got out of Riverwood)
    1. ramonfg95
      ramonfg95
      • supporter
      • 87 kudos
      start anew
  6. joaolampiao
    joaolampiao
    • member
    • 1 kudos
    works with se 1.6.640? compatible with alternative start? I made a translation into Brazilian Portuguese, if you allow me to upload it
    1. ramonfg95
      ramonfg95
      • supporter
      • 87 kudos
      Yes, you can do it
  7. reinyn
    reinyn
    • member
    • 45 kudos
    Hi there, i have something else for you. And this probably goes for your other mod (better-ultimate vanilla as well). About follower carrying capacity. It is way to low. You start at 100 carrying capacity and your followers as well. Problem is where you can raise your capacity your followers can't. That is right, in your entire save from 1 to 100 your followers capacity does not raise a single point. So would it not be better to at least raise NPC capacity to 150-200. Reason for this is if you want them to wear a decent weapon and armor and a bow of course they need a higher capacity then 100. Forget about just decent armor, i don't see how they will be moving around if you make them part of the blades, because the armor alone weighs 87. (That is without a blade or bow). So please take this into consideration for your next update alright.

    With high regards,

    Reinyn
    1. ramonfg95
      ramonfg95
      • supporter
      • 87 kudos
      Thanks for the reply i will look into it later
    2. Rodderick90
      Rodderick90
      • supporter
      • 10 kudos
      Hey is there a work around for this?
      I love this mod but didn't know about this bug until now, don't really want to start over but I will if needed to avoid having pansy followers for life.
    3. HailOVERLORD
      HailOVERLORD
      • member
      • 0 kudos
      Did this ever get resolved? I am having this problem now.
  8. Rodderick90
    Rodderick90
    • supporter
    • 10 kudos
    So on the XB1 SE, The stat drop to 5 is the only thing that triggered.
    What kind of mods would conflict with this?
  9. yerahmeel
    yerahmeel
    • member
    • 0 kudos
    Hello. I honestly love the Race Matters - Realistic version, but if I use CC survival mode will my carry weight hit rock bottom?...

    Thank you for the mod.
    Edit:
    It seems like you cancel the weight modifier when survival mode is active? In any case, I tried it in a new game, and I have 150 carry weight. (default for survival CC)
  10. ToaMataNui
    ToaMataNui
    • member
    • 2 kudos
    Can you please give Argonians the Claws trait? They're literally lizard reptiles who have claws but don't have the trait.