Is it safe to switch from the realistic version to the vanilla version mid-playthrough? Or do I need to start a new game? (I wouldn't mind, as I still haven't got out of Riverwood)
Hi there, i have something else for you. And this probably goes for your other mod (better-ultimate vanilla as well). About follower carrying capacity. It is way to low. You start at 100 carrying capacity and your followers as well. Problem is where you can raise your capacity your followers can't. That is right, in your entire save from 1 to 100 your followers capacity does not raise a single point. So would it not be better to at least raise NPC capacity to 150-200. Reason for this is if you want them to wear a decent weapon and armor and a bow of course they need a higher capacity then 100. Forget about just decent armor, i don't see how they will be moving around if you make them part of the blades, because the armor alone weighs 87. (That is without a blade or bow). So please take this into consideration for your next update alright.
Hey is there a work around for this? I love this mod but didn't know about this bug until now, don't really want to start over but I will if needed to avoid having pansy followers for life.
Hello. I honestly love the Race Matters - Realistic version, but if I use CC survival mode will my carry weight hit rock bottom?...
Thank you for the mod. Edit: It seems like you cancel the weight modifier when survival mode is active? In any case, I tried it in a new game, and I have 150 carry weight. (default for survival CC)
Thanks for this mod, I can't play without it :) Honestly the best racial passives out there. Although, is it possible to add -75% fall damage for Khajiits ? so you know, they would be even more like... cats ? :)
Hey, this is a nice overhaul - right up my alley. Just a heads up, there seems to be crapton of ITMs in the mod though. Actor Value Inforrmation and Spriggan Faction?
That is pretty amazing. Will be testingthis out for sure.
EDIT: One more question, do npc's keep their 5 health per level bonus?
EDIT: It seems this mod will conflict with the mod smaller women made by migal130. It is a choice of either this one or his. The mod higher in the load order does not work.
43 comments
With high regards,
Reinyn
I love this mod but didn't know about this bug until now, don't really want to start over but I will if needed to avoid having pansy followers for life.
What kind of mods would conflict with this?
Thank you for the mod.
Edit:
It seems like you cancel the weight modifier when survival mode is active? In any case, I tried it in a new game, and I have 150 carry weight. (default for survival CC)
Thanks again for you mods
EDIT: One more question, do npc's keep their 5 health per level bonus?
EDIT: It seems this mod will conflict with the mod smaller women made by migal130. It is a choice of either this one or his. The mod higher in the load order does not work.