This page was last updated on 19 January 2019, 9:34PM
Changelogs
Version 1.0.0
Weight slider support
New gauntlets design
Improved the size and fitting of female boot and gauntlet meshes
Improved textures
Reworked UV maps and condensed textures into fewer files to improve performance (note any retextures will need to be updated to align with the new UVs for the robes)
Fixed female first person view textures
Changed the Abysswalker effect. It still muffles footsteps, but now drains a small portion of health, magicka, and stamina from nearby enemies while in sunlight instead of cancelling out the weakness to sunlight effect. This means the Legendary Abyssawalker set can be used with vampire overhaul mods without a patch.
Reduced the Royal Guard effect chance to 10%
Added light armor version to the main plugin
Removed specific patches for Better Vampires and Sacrosanct. The new Abysswalker effect does not change any existing effects or effects modified by vampire overhauls, so it should be compatible with everything.
Changed craftable versions to have no scripted set bonus effects
Added unique legendary sets to a chest in Volkihar Keep Cathedral (legendary armor applies the set bonus when 4 pieces are worn). Only appears after you have confronted Harkon in the quest Kindred Judgement.
Added descriptions to the legendary armor pieces
Legendary sets are no longer craftable - there is now only one of each.
Previously crafted Volkihar Knight armor is now the standard version with no set bonus.
Refactored equip script to fix previous issues with equipping and set bonus effects being applied/removed.
Removed the fomod installer, it's no longer needed now that the patches are obsolete.
Removed dirty edits from the esp
Volkihar Knight is now open source. The mod's source scripts, meshes, and textures are on GitHub https://github.com/HamishMW/volkihar-knight/
Version 0.3.2
Unequipping and re-equipping all armor should now fix any issues with effects not being applied
Fix a minor bug with the light armor option
Version 0.3.1
Pack assets into BSA archives
Update scripts to prevent equipping issues
Update Of Royal Blood effect description to match the new effect
Add a patch for Better Vampires
Version 0.3.0
Improve the Royal Guard bonus effect. It now has a chance to force push melee attackers and drain their health
Improve the Assassin stealth effect. The effect no longer dispels when interacting with objects
General script improvements; should fix any problems with effects occasionally not being applied correctly
Skyrim Classic version release http://www.nexusmods.com/skyrim/mods/80634/
Fix a bug with the Sacrosanct patch where only the Abysswalker cuirass was required to regen in sunlight
Version 0.2.0
Add beast race support for the hood
Allow equipped circlets to be visible under the hood