Skyrim Special Edition
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About this mod

Made by request, upon level up all 3 attributes are increased by 1 in addition to regular level up rewards. Now with mcm and options for which attributes and by how much etc..

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With default settings upon level up all 3 attributes are increased by 1 in addition to regular level up rewards. Specifically changes will be applied after you choose a stat to increase during the normal level up process and then close the menu. This is unavoidable, as it's the only time a script can tell if the player has leveled up. 
You can have all the above features without SkyUI/MCM.

All features take effect after leveling up or closing all menus:
  • Toggle all mod features in MCM
  • Toggle Stamina, Health and magicka independently. This will only prevent them from being updated by this mod and won't remove any existing changes to the stat.
  • A remove bonus stats option. Will remove stat changes from any attribute that's toggled on at the same time. You should use this before uninstalling.
  • Set a value from -50 to +50 in increments of 0.5 for an attribute to lose or gain every level up. I can easily change these numbers if requested.
  • Force calculate stats button. Will trigger the scripts to calculate the bonus stats for your current level with the given settings when you exit all menus, rather than having to wait for the next level up. Use this when installing mid playthrough. Will only calculate stats that are toggled on.
  • as of 1.01 a whole bunch of actor values have been added (only hp, magicka and stamina is on by default)

Actor values include:
  • regen multipliers
  • carryweight
  • Buffs to spell schools ( details here, generally duration or magnitude as relevant, eg destruction gains magnitude, while alteration gains duration).
  • different damage resistances
  • unarmed and weapon damage
  • shout cool downs
  • move speed
  • weapon attack speed
  • weapon attack damage multiplier.

Compatible with everything, can be added and removed at any time (updating this mod on a save that used an older version of this mod, may cause issues, but should be fine, backup your saves). May contribute to save bloat, as do all scripted mods. There are 3rd party tools to clean your saves. It's generally not an issue for most users.

Added stats can be removed manually by the ModAv console command if for some reason the mcm button doesn't work;

player.modav statToModify -(currentLevel-1)
player.modav magicka -3

more details here: Better Leveling Devblog
Update 0.3:
update 1.0:
update 1.1:

Checkout all my stuff here:

As requested here: