This page was last updated on 15 December 2021, 3:24PM
Changelogs
Version 2.1
[Faster Arrows Improved tweak] Implemented fix for the Bound Arrows from the Bound Quiver spell (aka 'Mystic Bound Arrows') when you have the Soul Stealer and/or the Oblivion Binding conjuration perks. The bug was only noticeable when you equip these arrows with any bow other than the Bound Bow while also having those two perks active, before it wouldn't apply the perks, now it does. Read the 'Known Issues' section in the description for further information about this fix.
[Progressive Damage tweak (also Inc Prog Bolts Dmg tweak)] Added a fix for the five bolts added by Rare Curios, they had the 'arrow' pick up/down sounds assigned to them instead of the 'bolt' pick up/down sounds.
[All-in-One plugin] Added the two fixes stated above.
Version 2.0
Release for ABT AE v2.0: ABT for Anniversary Edition users, it is meant to be used by those who have purchased the Anniversary Edition DLC. If you are still on pre-AE Skyrim (v1.5.97.0) or if you got the free AE upgrade but not the paid DLC, do not update to this version.
ESP plugins changed to ESPFE (ESP flagged as ESL). This means they are light plugins now so they don't count towards your ESP limit. Disclaimer: three old custom enchantments FormIDs have changed but they were not referenced by any scripts and the items using them now use new custom enchantments, so it shouldn't cause any issues if upgrading directly. Having said that, a new game is always recommended.
All tweaks have been updated to support the new ammo added by Creation Club mods that come in AE. 'Merchants Ammo' plugin changed its name, please read the info in the description.
[NEW TWEAK] 'Rebalanced Crafting', makes a few changes to some arrows and bolts recipes to make them more consistent with other recipes in the game.
[NEW TWEAK] 'Unique Ammo Series', a set of retextures for the new ammo added by Creation Club mods with the goal of making their 'feathers' look better. Read below.
'Unique Ammo: Arcane Archer', retextures for the new arrows added by the Arcane Archer Pack CC mod.
'Unique Ammo: Saints & Seducers', retextures for the new arrows added by the Saints & Seducers CC mod.
'Unique Ammo: Rare Curios', retextures for the new arrow and new bolts added by Rare Curios CC mod.
'Unique Ammo: Skeleton Marksman Arrow', custom model and texture replacers for the arrow added by Necromantic Grimoire CC mod (credits to jet4571 for these).
'Unique Ammo: Exploding Bolts', retextures for the Steel and Dwarven bolt variants (regular, and the exploding ones: Fire, Ice and Shock), this tweak replaces their meshes (same as vanilla) to apply the new textures.
All textures have BC7 compression and are 2K, except Steel/Dwarven Bolts (using cleaned and upscaled from 512x512 to 1K, credits to Kartoffels) and Dark Arrows (which for some reasons were already 4K in vanilla).
Fixed dwarven bolts nifs (quiver and projectile) so that they cast shadows and reflect light properly now (thanks to Maeldun for pointing me in the right direction to learn how to fix it), this has also been implemented in the tweaked versions used in 'Unique Ammo: Exploding Bolts' as well as in all the 'Deeper Bolts Impacts' versions (5, 8 and 12 units).
Fixed a few inconsistencies in some of ABT plugins.
Forwarded USSEP changes (v4.2.6a).
Updated the description page (please read to avoid issues).
Remade all mod images from scratch.
Added new images to the installer and cleaned up the FOMOD options to make installation more user friendly.