About this mod
ELFX compatibility patch / lighting overhaul for the Great Village of Kynesgrove.
- Requirements
- Permissions and credits
Compatibility patch for The Great Village of Kynesgrove and Ehanced Lights and FX (ELFX). I've tried to reflect ELFX changes made in vanilla interior of Braidwood Inn to new interior added by the Great Village of Kynesgrove Village. Mod file is ESL-flagged.
Load Order
- The Great Village of Kynesgrove
- Enhanced Lights and FX
- Enhanced Lights of the Great Kynesgrove (patch)
- Enhanced Lighting for ENB (ELE) (optional)
Additional notes
- I'm aware there's a similar patch by Janquel, but I've made a different approach for patching these two mods - less disabling, more integration.
- Take a look at Janquel's The Great Village of Kynesgrove Patch Collection - I can't guarantee all of them will be fully compatible with mine, but the conflicts should be minor and easy to correct in xEdit. In worst case scenario you'll end with few misplaced/clipping objects.
- If you're using The Distinct Great Kynesgrove Interiors patch, load it before ELFX (keeping the above load order).
Credits
All credits go to original authors: soldierofwar and anamorfus. Give'em some kudos!