If you load a preset for an old version after updating, the new widgets will be turned off. Just re-enable them and turn their transparency up to get them to show.
SkyUi mix misses some icons which are included in version B (health_rate, magicka_rate, stamina_rate) The critchance from SkyUi mix isnt centered so I am using version B there too. The stamina hotfix is missing the "Scripts" folder.
Take some screenshots of the settings after setting everything up or try your luck with FISSES. Might work if you read into the bugs section. I went the tedious but safer way.
Using TrueHud I put the icons right above my hp/mana/stamina bars in the bottom left corner:
Making the icons smaller (70%) and adjusting every position again on the first character really makes me want to try FISSES :'D Anyway MS 60/640AR 0/535 HR 60/560FR 0/560 AS 60/510FrostR 0/585 MR 60/585MR 0/640 SR 60/615SR 0/615 CC 60/535DR 0/510
Wonder if that helps even one person but oh well. :3
Honestly I don't understand how Party Combat Parameters could be considered as a new version of this mod. Looking at it's screenshots it's a totally different mod with different functionality and design.
What I like in this mod is the lightweight icons that I could place at the corner and show/hide when needed. Most of the time no UI on the screen at all.
What I don't like in new mod is party frames like in isometric RPGs (basically the essence of the new mod). They look too foreign to me in the context of Skyrim's 3D gameplay. I understand that some people like it and I don't have any problems with it. I just like to mention that it's totally different view on the stats representation and not all users of this mod will like the idea and design of the new mod, so maybe you should not deprecate this mod and do not look at the new mod as a total replacement?
If new mod will have an option to turn off all party frames and switch representation of player stats to lightweight icons like in this mod (preferably colorful), then of course this mod should be deprecated. But I suppose that it is not the case, as it looks like the idea and design of new mod is totally different: make Skyrim look more like an old-school isometric RPG (which is, again, not bad at all, but still a different idea than this mod).
54 comments
Fix fPlayerMaxResistance check for elemental resistsUpdate default positioningeslifyminimalist b/w versionhttps://www.nexusmods.com/skyrimspecialedition/mods/136148?tab=description
-------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
SkyUi mix misses some icons which are included in version B (health_rate, magicka_rate, stamina_rate)
The critchance from SkyUi mix isnt centered so I am using version B there too.
The stamina hotfix is missing the "Scripts" folder.
Take some screenshots of the settings after setting everything up or try your luck with FISSES. Might work if you read into the bugs section.
I went the tedious but safer way.
Using TrueHud I put the icons right above my hp/mana/stamina bars in the bottom left corner:
Everything LEFT/BOTTOM
Movement Speed 80/640Armor Rating 0/480
Health Regen 80/520Fire Resistance 0/520
Attack Speed 80/440Frost Resistance 0/560
Magic Regeneration 80/560Magic Resistance 0/640
Stamina Regeneration 80/600Shock Resistance 0/600
Critical Chance 80/480Damage Reduction 0/440
Poison Resistance not active/displayed
Hope that helps someone.
Making the icons smaller (70%) and adjusting every position again on the first character really makes me want to try FISSES :'D
Anyway
MS 60/640AR 0/535
HR 60/560FR 0/560
AS 60/510FrostR 0/585
MR 60/585MR 0/640
SR 60/615SR 0/615
CC 60/535DR 0/510
Wonder if that helps even one person but oh well. :3
What I like in this mod is the lightweight icons that I could place at the corner and show/hide when needed. Most of the time no UI on the screen at all.
What I don't like in new mod is party frames like in isometric RPGs (basically the essence of the new mod). They look too foreign to me in the context of Skyrim's 3D gameplay. I understand that some people like it and I don't have any problems with it. I just like to mention that it's totally different view on the stats representation and not all users of this mod will like the idea and design of the new mod, so maybe you should not deprecate this mod and do not look at the new mod as a total replacement?
If new mod will have an option to turn off all party frames and switch representation of player stats to lightweight icons like in this mod (preferably colorful), then of course this mod should be deprecated. But I suppose that it is not the case, as it looks like the idea and design of new mod is totally different: make Skyrim look more like an old-school isometric RPG (which is, again, not bad at all, but still a different idea than this mod).