Skyrim Special Edition
0 of 0

File information

Last updated

Original upload

Created by

babablksheep

Uploaded by

babablksheep

Virus scan

Safe to use

Tags for this mod

9 comments

  1. omena007
    omena007
    • premium
    • 93 kudos
    I don't know if I'm missing something really obvious but this script doesn't change any book or scroll weight for dome reason? otherwise it works very well.
    1. Pherim
      Pherim
      • premium
      • 245 kudos
      I'm having the same problem. It works with the original version of this script, though: https://www.nexusmods.com/skyrimspecialedition/mods/749
  2. JKM17
    JKM17
    • premium
    • 0 kudos
    sry, false alarm. that was just mxpf itself not your script. im good!
  3. murtuk
    murtuk
    • supporter
    • 1 kudos
    Hi, thanks for great work. I tested it in small numbers first and it worked. After I try to use it on my full load order it failed. Because I got lots of ESPFE plugins and the script tries add all of them as masters but can't add more than 253, thus stopped working. How can I stop the script add other plugins as master?
    1. babablksheep
      babablksheep
      • premium
      • 5 kudos
      Hey Yeah that's a limitation of xedit! I suggest you use this patcher instead written in c# using synthesis. It's straight forward and very customizable.
      It will support your load order that requires making a plugin with more than 254 masters

      https://github.com/Deigue/ItemWeightCustomizer

      that patcher requires this program:
      https://github.com/Mutagen-Modding/Synthesis/releases


      Synthesis is faster and easier to use for these kinds of things.

      Otherwise, you can use something similar to these scripts and modify them to create a loader for this script:
      https://www.nexusmods.com/skyrimspecialedition/mods/35012

      If you need any help feel free to PM me
    2. murtuk
      murtuk
      • supporter
      • 1 kudos
      Thanks, I will look into it.
  4. qnoisx
    qnoisx
    • premium
    • 2 kudos
    I ran the script and it did change most ingredients to zero weight, but some where not changed at all like fish and salt piles, etc.  Potions didn't change at all either.
    1. babablksheep
      babablksheep
      • premium
      • 5 kudos
      I've ran this multiple times without issue.
      Try changing this(Line 71)
      ?mxLoadMasterRecords := false;
      to
      ?mxLoadMasterRecords := true;

  5. Supertron
    Supertron
    • premium
    • 47 kudos
    Nice. Ty.