I don't know if I'm missing something really obvious but this script doesn't change any book or scroll weight for dome reason? otherwise it works very well.
Hi, thanks for great work. I tested it in small numbers first and it worked. After I try to use it on my full load order it failed. Because I got lots of ESPFE plugins and the script tries add all of them as masters but can't add more than 253, thus stopped working. How can I stop the script add other plugins as master?
Hey Yeah that's a limitation of xedit! I suggest you use this patcher instead written in c# using synthesis. It's straight forward and very customizable. It will support your load order that requires making a plugin with more than 254 masters
https://github.com/Deigue/ItemWeightCustomizer
that patcher requires this program: https://github.com/Mutagen-Modding/Synthesis/releases
Synthesis is faster and easier to use for these kinds of things.
Otherwise, you can use something similar to these scripts and modify them to create a loader for this script: https://www.nexusmods.com/skyrimspecialedition/mods/35012
I ran the script and it did change most ingredients to zero weight, but some where not changed at all like fish and salt piles, etc. Potions didn't change at all either.
9 comments
It will support your load order that requires making a plugin with more than 254 masters
https://github.com/Deigue/ItemWeightCustomizer
that patcher requires this program:
https://github.com/Mutagen-Modding/Synthesis/releases
Synthesis is faster and easier to use for these kinds of things.
Otherwise, you can use something similar to these scripts and modify them to create a loader for this script:
https://www.nexusmods.com/skyrimspecialedition/mods/35012
If you need any help feel free to PM me
Try changing this(Line 71)
?mxLoadMasterRecords := false;
to?mxLoadMasterRecords := true;