hello i was wondering if there was a way to export the coordinate data in real time to another program, if so i think it could be used to create a proximity chat for Skyrim together with a discord bot for example.
I'm not aware of any current skse utilities that allow for such a thing, but I'll ask around. I could write a link to a text file though (like the json config file). To make things sane for me I'd only be able to store a limited number of links.
The notification just looks like any notification, and it's configurable for what you want to include.
The major difference between that mod and this is that this one can also be changed to get position of what your crosshair points at. Also, I did not find that mod when I was looking for a solution, maybe due to naming scheme? This mod is also more configurable, with an autoloading pre-set if you save it, so you can coc from menu without needing to tweak the MCM settings to what you want.
That mod does look like it includes the Blocks/Subs, which could be a useful update to this mod.
This sounds interesting. Dummy question: Could this be used to move objects using the coordinates in SSEEdit for example (without breaking the game and / or the universe?) Thanks!
He mean execution in-game of "SetPos", "SetAngle" ... Generally, this dosent works in-game (you don't see any instant change) unless you edit a plugin for the new positions and load the game.
Furthermore, most infos can be gotten via console (or batch of commands). This is the reason I don't use mods like "More Informative Console".
Thanks for your answers and sorry for being unclear. I´m new to this stuff. Let me explain by using an example. I have a mod in my modlist that places a real nice horse statue into Whiterun. However, Skyrim Sewers has an entrance at the exact same spot, which is now blocked. So could I use your mod to find out the XYZ coordinates of the entrance, find a new better spot for the entrance two feet next to the current spot, note the XYZ coordinates of this new spot, then go to SSEedit, and change the coordinates of the entrance to this new location? I know there are things like the Creation Kit, but I haven´t yet learned to mess with that, so yours looks like an alternative as far as I understand it.
This is a modder's resource; primarily intended for mod authors or anyone else doing things in the CK/xEdit
You don't need my mod to know you need to move it, but I suppose you could stand in the spot you want and get the position info to enter into xEdit that way :)
Move the statue instead. Load-doors are persistent and won't like being moved. Regular statics (the statue) have no such issue
17 comments
https://www.nexusmods.com/skyrimspecialedition/mods/46194
thanks.
srmap.uesp.net/?x=33311&y=11250&zoom=17
in the clipboard with the mod?
I could write a link to a text file though (like the json config file).
To make things sane for me I'd only be able to store a limited number of links.
It would be very helpful to have a screenshot showing the Notification message that is displayed when the hotkey is pressed in game.
How does this mod compare to Whats my X Y Z (Where Am I) ?
Thanks!
The notification just looks like any notification, and it's configurable for what you want to include.
The major difference between that mod and this is that this one can also be changed to get position of what your crosshair points at. Also, I did not find that mod when I was looking for a solution, maybe due to naming scheme? This mod is also more configurable, with an autoloading pre-set if you save it, so you can coc from menu without needing to tweak the MCM settings to what you want.
That mod does look like it includes the Blocks/Subs, which could be a useful update to this mod.
You want to use the information gained here to relocate some stuff in xEdit? Great, this is pretty much the intended purpose.
Generally, this dosent works in-game (you don't see any instant change) unless you edit a plugin for the new positions and load the game.
Furthermore, most infos can be gotten via console (or batch of commands). This is the reason I don't use mods like "More Informative Console".
Hope that helps. Let me know if you have any further questions.