File information
Last updated
Original upload
Created by
BOTuser999 and NickNackUploaded by
BOTuser998Virus scan
Tags for this mod
Main files
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ABR for CGO version update: adds an additional combo which improves the Charged attack system. Perform combos after landing your charged attacks. (just a reminder that stances is a recommendation that works out of the box and not an absolute necessity)
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Unarmed Revamp Addon Compatible for all versions, faster attacks, new animations, new power attack behavior, h2h powerattack=1-2 strikes; LMB+RMB = fast 3 strikes, all attacks have quick transition. only Minor incompatibility with Dual wield 2nd swing.
Optional files
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full commitment like skysa with no directional attacks but completely no sliding, but with all other features plus stances compatibility! Adjusted 2h Weapon hitframes
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for CBE users, little fix for folders 5050,5051,5052,5053, uses vanilla 1st swing and looping 1st and 3rd swing
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Version 4.0 of the full commitment like skysa with no directional attacks but completely no sliding, but with all other features plus stances compatibility and new animations! FOR CBE USERS
Old files
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NON CBE/CGO versions, little fix for folders 5050, 5051, 5052, 5053, uses vanilla 1st swing and looping 2nd and 3rd swing
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2nd version of the Mod which fixes crossbow animations not playing correctly and not releasing properly, you can still block using right click if playing as a left hander, Added new moves for Fenrir Blades and Sarta Sword + Special 3 slash combo
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[CBE USERS] 2nd version of the Mod which fixes crossbow animations not playing correctly and not releasing properly, you can still block using right click if playing as a left hander, moves for Fenrir Blades and Sarta Sword + Special 3 slash combo
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CBE users Now include stance compatibility, with all new animations for users of :https://www.nexusmods.com/skyrimspecialedition/mods/40484.
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full commitment like skysa with no directional attacks but completely no sliding, but with all other features plus stances compatibility!
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full commitment like skysa with no directional attacks but completely no sliding, but with all other features plus stances compatibility!
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full commitment like skysa with no directional attacks but completely no sliding, but with all other features plus stances compatibility! FOR CBE USERS
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full commitment like skysa with no directional attacks but completely no sliding, but with all other features plus stances compatibility! FOR CBE USERS
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new 2.1 update has new animations that are enable when using the mod stances - https://www.nexusmods.com/skyrimspecialedition/mods/40484, more ways to strike! switch moves on the fly, make attacking an art.!
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new 2.1 update has new animations that are enable when using the mod stances - https://www.nexusmods.com/skyrimspecialedition/mods/40484, more ways to strike! switch moves on the fly, make attacking an art.!
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CBE users Now include stance compatibility, with all new animations for users of :https://www.nexusmods.com/skyrimspecialedition/mods/40484.
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NON CBE/CGO versions, Updated 3 state/attack system -based stance animations similar to CGO/CBE
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full commitment like skysa with no directional attacks but completely no sliding, but with all other features plus stances compatibility!
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Version 3.0 of the full commitment like skysa with no directional attacks but completely no sliding, but with all other features plus stances compatibility! FOR CBE USERS
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ABR for CGO version update, Fixed static battleaxe moves that initially did not have skysa moves and should fix the NPC that did not attack.
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ABR for CGO version update 3.2 Fixed Blocking when Equipping Two Handed Weapons, which previously did punching instead of a block
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ABR for CGO version update 3.3 Fixed Bashing, no more broken animations, default CGO didn't allow custom bash animations but now you can also use your favorite bashing animations
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ABR for CGO version update 3.3 Fixed Bashing, no more broken animations, default CGO didn't allow custom bash animations but now you can also use your favorite bashing animations, 2H weapon dynamic sweep works, 2h block fix and all from previous versions
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ABR for CGO version update: improved Grip Switching, Reworked neutral Stance Animations for Most weapon Types
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ABR for CGO version update: Dynamic Power attack System which allows you to mix both power and light attacks in a combo chain. you can now perform charged/delayed attacks too similar to the CBE version, but also still be able to do different power attacks
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ABR for CGO version update: fixes some of the 2H animations not chaining due to their cast frames. readjusted casting frames to make sure they chain properly
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ESP version of Attack Behavior Revamp to resolve any possible issue with ESL Limitations
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for CBE users, 3 attack system, updated Stance Animations like in CGO
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ABR for CGO version update 3.4: dual wield fluid attacking now enabled, Now has 2 dual wield swing states and can be used for an attack Combo Chain, Also new Stance Based Spear Animations for Animated Armoury, dual swing works with dual 2H weapons too.
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ABR for CGO version update 3.5: New 2 Handed Greatsword Animations for 2 handed stances Using on the Hallowed Sword Moveset(with minor tweaks) By NOTNT(https://www.nexusmods.com/skyrimspecialedition/mods/46735)
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[CBE USERS] 2nd version of the Mod which fixes crossbow animations not playing correctly and not releasing properly, you can still block using right click if playing as a left hander, new moves for Fenrir Blades and Sarta Sword + Special 3 slash combo
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Have All skysa/abr animations while using CGO, with most of ABR's features, all except dual wield 2nd swing but keep all of CGO's features except 360 attacks. guide to installation in the description
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CBE VERSION This Version is for users who love SkySA and doesn't care about directional attacks/powerattacks, all features available(except sideways movement/directional attacks). The animations use the old Format, 1st swing and 2nd swing loops
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This Version is for users who love SkySA and doesn't care about directional attacks/powerattacks, all features available(except sideways movement/directional attacks). The animations use the old Format, 1st swing and 2nd swing loops
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Complete Removal of jitters by changing the attack system to 3 phases, 1 - Non Committed swing -> 2 - Committed Combo chain 1 -> 3 - Committed Combo Chain 2, no smooth transition without flickers from vanilla movement to Step & Swing attack commitment
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CBE users - Removal of jitters by changing the attack system to 3 phases, 1 - Non Committed swing -> 2 - Committed Combo chain 1 -> 3 - Committed Combo Chain 2, no smooth transition without flickers from vanilla movement to Step & Swing attack commitment
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version that has fully unlocked side attacks, In main file only the 1st swing is unlocked just to allow directional power attacks, this was done because the sideways attacks had issues with character shake WARNING: char make shake/flicker
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FOR CBE version that has fully unlocked side attacks, In main file only the 1st swing is unlocked just to allow directional power attacks, this was done because the sideways attacks had issues with character shake WARNING: char make shake/flicker
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Standalone Left handed version for SkySA users, if you still prefer SkySA over ABR, this file is an addon for SkySA that adds the left hand behaviors so when dual wielding, the Left hands have attack commitment too and many moves
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Adds 2 new Spear Attacks so they have their own 3 strike combo, just place in the conditions folder or install like a regular mod, no need to patch, the folder directory already set
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for DCM users like me who want both mods but want to attack using left hand as well, which was prevent in the original DCM mod, using this version includes all features of DCM except left blocking so you can do Alt attacks and play as a lefty