Because I'm sure to get asked "what's the difference between this mod and this mod"...
Look at the second screenshot in the gallery. Also this mod incorporates the fixes from SUEMR and Eyes AO Fix which that one does not. Read the mod description for the rest of the changes.
welp, instant CTD for me after loading save game. Have eyes of beauty on my list, and honesly i have so many plugins so idk which mods that conflict with this.
I might be wrong, but I think The Eyes Of Beauty - Vampire Eyes SSE covers this, and is for humans and vampires. <_< Not sure, thou. Still, thanks for making the work.
These don't work on vampires? Bummer. Edit: I just found out that vampire eyes in general are whack and revert to their defaults no matter what you change them to. Sorry for the useless comment.
Just to ease my modding noobi conscience, how many new eyes is this mod supposed to add?
I'm using Improved Eyes Skyrim SE and I'm not sure if your mod should be placed after it? Or does it matter? I can't help but feel I'm missing a few eye options from the glowing eyes selection.
Thank you for bringing such a good mod. May I ask how you eliminate the black lines on your eyes? Because I have a very favorite eye mod, but its model is independent and this mod cannot affect it, so I want to know how you eliminate the black lines (oh, my English is too poor, please forgive me).
Basically something about converting to the SE format corrupts the skin partition and those polygons on the eye don't render.
You can either follow this video, same process applies to all eye meshes. Or you can take an existing eye mesh that is already working and manually copy over the shader settings of the mesh you're "fixing" and use those instead.
If you choose to do the second option, make sure to use the SUEMR SSE meshes to take advantage of all its fixes.
Thanks! This mod really removed the black line above my characters' upper part of the eyes, even for unrelated eye mods like The Eyes of Beauty. Although the border lines are still there (Only noticeable up close).
But thanks to that, using sculpt to fix them became easier for me..
21 comments
Look at the second screenshot in the gallery.
Also this mod incorporates the fixes from SUEMR and Eyes AO Fix which that one does not.
Read the mod description for the rest of the changes.
Edit: I just found out that vampire eyes in general are whack and revert to their defaults no matter what you change them to. Sorry for the useless comment.
Any chance of adding a white, non-bloodshot version?
Endorsed regardless.
Thanks.
I'm using Improved Eyes Skyrim SE and I'm not sure if your mod should be placed after it? Or does it matter? I can't help but feel I'm missing a few eye options from the glowing eyes selection.
You can either follow this video, same process applies to all eye meshes.
Or you can take an existing eye mesh that is already working and manually copy over the shader settings of the mesh you're "fixing" and use those instead.
If you choose to do the second option, make sure to use the SUEMR SSE meshes to take advantage of all its fixes.
This mod really removed the black line above my characters' upper part of the eyes, even for unrelated eye mods like The Eyes of Beauty.
Although the border lines are still there (Only noticeable up close).
But thanks to that, using sculpt to fix them became easier for me..