Skyrim Special Edition

File information

Last updated

Original upload

Created by

sync67

Uploaded by

sync67

Virus scan

Safe to use

23 comments

  1. Rayden
    Rayden
    • premium
    • 68 kudos
    is it safe to let this mod overwrite XPMSSE - Nemesis - Papyrus Stack Fix . The conflict is only scripts/XPMSEMCM.pex
    1. sync67
      sync67
      • premium
      • 89 kudos
      There looks to be fixes made in the file that would be reverted if you let this file overwrite. So you have to pick one or the other (I suggest picking the Papyrus Stack Fix over this).

      If you wanted to get rid of the menu image you could replace the DDS file with a transparent DDS image, or alternatively, create your own image of the same size as the original MCM menu art and just replace the texture at "Data\MCM\assets\interface\xpmse\res\mcm_logo.dds." You might even just be able to delete that image to prevent it from loading, although I can't say if the game would crash or not when it can't find the file.

      Unfortunately, I'm probably not going to get around to making a patch or anything - I have other projects I'm working on and the permissions for the Papyrus Stack Fix are restrictive so I'd have to get permission to redistribute their assets. I might return sometime in the future and make a patch, but no guarantees.
  2. Ygnlight16
    Ygnlight16
    • member
    • 3 kudos
    image is stretched off
  3. Trazibol
    Trazibol
    • account closed
    • 13 kudos
    Installing your latest version will return to the Windows 10 desktop, not immediately upon launch, but just after several minutes.
    Removing your mod removes the problem.
    It looks like a problem with SKSE64 and / or Papyrus.

    Note:
    I have a very stable game, 323 mods, 2 desktop returns in 181 Hrs IG
    1. sync67
      sync67
      • premium
      • 89 kudos
      Thanks for reporting this. What FOMOD installation option are you using when you experience this issue? Also, if you haven't already, please check that you are using SKSE version 2.0.19, SkyUI version 5.2 SE, XPMSSE version 4.80, and RaceMenu version 0.4.16.
    2. Trazibol
      Trazibol
      • account closed
      • 13 kudos
      all version check OK
      Fomod --> the last pics with 3 warrior
    3. sync67
      sync67
      • premium
      • 89 kudos
      Okay. Are you using this mod on a new save? It changes scripts, so may cause problems if installed on existing saves.

      I’ve tried to recreate your issue on my setup, but haven’t been able to. Just to confirm, you are using the “Triple Hero Image Only” option, correct? It would look like the fourth picture in the mod page images tab.

      Could you send me a link to your mod and plug-in list please? It may be helpful in finding the issue.

      You could try reinstalling the mod with the same option to see if that fixes the problem. Also, if you can test to see if the issue persists when using the other options that would be helpful too.
    4. sync67
      sync67
      • premium
      • 89 kudos
      I see that you're having issues with RaceMenu, which is a dependency for XPMSSE (https://forums.nexusmods.com/index.php?/topic/6882167-racemenu/page-595#entry90477978). This is likely the cause of your crashes as I cannot replicate your issue.

      Again, please verify that you have the required dependencies for your mods and that you are using the correct versions:

      • XP32 Maximum Skeleton Special Extended - version 4.80
      • Either FNIS SE or Nemesis Unlimited Behaviour Engine
      • RaceMenu - version 0.4.16
      • SKSE - version 2.0.19
      • SkyUI - version 5.2SE
      If anyone else can verify issues with crashes, please let me know and I will investigate further.
  4. Mercury71
    Mercury71
    • premium
    • 10 kudos
    Groovtama: You  made it!

    :)
    1. sync67
      sync67
      • premium
      • 89 kudos
      :)
  5. deleted77742423
    deleted77742423
    • account closed
    • 83 kudos
    This looks fantastic!

    Just downloaded it, and will endorse it when it lets me.

    Also I will be looking forward to the random option, because they are hard to choose, there all good.

    1. sync67
      sync67
      • premium
      • 89 kudos
      Thank you! I'm glad you like it.
    2. sync67
      sync67
      • premium
      • 89 kudos
      Just wanted to let you know that the randomizer option is now added in the 1.1.0 update, since you expressed interest in using it.  :)
    3. deleted77742423
      deleted77742423
      • account closed
      • 83 kudos
      Thank you so much I will be downloading it and endorsing it too!
  6. juzu1234
    juzu1234
    • member
    • 25 kudos
    Anyone that works and improves XP32 deserves KUDOS brother. I have endorsed I have downloaded and I have installed and I have checked correct that it indeed works. A small mod indeed but very effective and powerful. Thank you very much indeed.
    1. sync67
      sync67
      • premium
      • 89 kudos
      You’re welcome! Thanks for your kind words.
  7. sleepysugarlump
    sleepysugarlump
    • premium
    • 10 kudos
    Yes! It's amazing how much I wanted this without ever knowing it. Thank you, I'll be downloading and endorsing as soon as I've had my morning cuppa.
    1. sync67
      sync67
      • premium
      • 89 kudos
      Thank you, and you're welcome! I'm glad I'm not the only one that wanted a better image. It's a small change, but it looks way better in my opinion.  :)
  8. supercento
    supercento
    • premium
    • 390 kudos
    One for SkyUI would be great. The "SSE" painted with Paint looks like a bad joke XD.
    1. sync67
      sync67
      • premium
      • 89 kudos
      SkyUI uses a Shockwave Flash (.swf) file for its splash screen in the MCM. The permissions for its scripts are also restricted, so I would have to replace only that file with one of the same type and name. It doesn't even come with the script source files, so I also couldn't edit the script to use a .dds image like I've used for this mod.
      It might be possible to do, but I'd have to learn how to create an .swf file. So no promises, but I'll take a look at doing it in the future.  :)
  9. KhrysINXS
    KhrysINXS
    • premium
    • 151 kudos
    I betcha this will be ranked as a hot mod shortly.. Just a feeling. Really cool idea. I would have never expected anyone to create improved mcm ui's... You could start a new trend or series... MCM Ui Artwork series for many mods (Beginning of a new thing).. I bet you would just get better and better and by the time we all know it, our mcm's in their entirety will be transformed with art. Good job and creative idea
    1. sync67
      sync67
      • premium
      • 89 kudos
      Thanks!
  10. sync67
    sync67
    • premium
    • 89 kudos
    Planned features for an update:

    • Randomizer Option - one of the three ESO images will be randomly selected to be displayed when the MCM menu is opened. (added in 1.1.0)

    • More image options, if people want them. (New image added in 1.1.0)

    • Tutorial article for replacing my images with a custom one of your own.

    I'm open to any feedback or suggestions!