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About this mod
SKSE Plugin to let you choose regen values outright or based on conditions
- Requirements
- Permissions and credits
- Changelogs
SKSE
Address Library for SKSE Plugins
INSTALLATION:
Just Install with MO2.
COMPATIBILITY:
ABOUT:
NOW SUPPORTS BLOCKING AND SPRINTING ;D
SKSE Plugin to let you edit Actor Regen Values outright or based on conditions. Inspired by Realistic Regeneration
A short overview;
ALL values in the .ini are Vanilla by default, you must change them to your liking.
- BASE
fHealRate - Base heal rate outside of combat
fStaminaRate - ^ same for stamina
fMagickaRate - ^ same for magicka
fHealthRegenDelayMax - the delay on health regen
fStaminaRegenDelayMax - the delay on stamina regen
fMagickaRegenDelayMax - the delay on magicka regen
fPowerAttackStaminaPenalty - stamina penalty for power attacks
fSprintStaminaDrainMult - multipler for sprint stamina drain
fSprintStaminaWeightBase - stamina related
fSprintStaminaWeightMult - stamina related
fOutOfBreathStaminaRegenDelay - the delay for stamina regeneration when out of breath
fSneakHealRate - The Regen Rate for HP when sneaking
fSneakStaminaRate - The Regen Rate for stamina when sneaking
fSneakMagickaRate - The Regen Rate for Magicka when sneaking
fRunHealRate - The Regen Rate for HP when running (not sprinting)
fRunStaminaRate - The Regen Rate for Stamina when running (not sprinting)
fRunMagickaRate - The Regen Rate for Magicka when running (not sprinting)
fBlockHealRate - The Regen Rate for Health when Blocking
fBlockStaminaRate - The Regen Rate for Stamina when Blocking
fBlockMagickaRate - The Regen Rate for Magicka when Blocking
fSprintHealRate - The Regen Rate for Health when Sprinting
fSprintMagickaRate - The Regen Rate for Magicka when Sprinting
fSwimHealRate - health Regen rate while swimming
fSwimStaminaRate - stamina Regen rate while swimming
fSwimMagickaRate - magicka Regen rate while swimming
fCombatHealRateMult - The Regen Rate Multiplier used for inside of combat
fCombatStaminaRateMult - ^ that but for stamina
fCombatMagickaRateMult - ^ that but for magicka
There is no fSprintStaminaRate because you can't regen stamina while you're depleting it, silly goose.
CREDITS:
Ryan for CommonLib
powerofthree for being patient with me and a genius
SOURCE:
github