Skyrim Special Edition

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Xtudo

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Xtudo

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  1. Xtudo
    Xtudo
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    MAIN VERSION 6: Updated for EAS v1.9.2.


  2. Xtudo
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    Want to see your character chewing the eaten food? Now you can!
    Check the impressive Conditional Expressions - Subtle Face Animations mod by JaySerpa, a must have!


    High Poly Project Boiled Creme version added, check the Optional download section.
  3. Zanthh
    Zanthh
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    Hello, thanks for this beautiful mod.

    What is the mod that change the cooked beef ? the new texture during the animation show up but the base objectis still looking like before.

    Any help will be appreciate
    1. Xtudo
      Xtudo
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      Hi. The textures are included in the Main file. They are: Textures\Clutter\TaberuMono_Xtudo\BeefMeatCooked.dds and BeefMeatCooked_n.dds.
    2. Zanthh
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      Thank you.

      Sorry but i try to pick texture and meshes and create a new mod in MO2 with those texture and meshes 
      i try meshes/clutter/food (and so for texture) i have no change in game
      i try to replace food by ingredient in the structure, still nothing.

      How can i make it work ?

      Sorry again for be a noob
    3. Xtudo
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      Ah... I see. The cooked beef is from the amazing Skyrim 3D Cooking mod. There you'll find everything you need.

      
    4. Zanthh
      Zanthh
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      YOU ARE A HERO
      Many thanks !!
    5. Zanthh
      Zanthh
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      I'm so sorry i have the same problem with eidar cheese, the last one who doesn't match.
      i have vanilla texture item but in the animation is much more beautiful where can i find the replacer ?

      I promess, this is my last question.
      Thanks you again for the beef i just deleted what i didnt want and it worked
    6. Xtudo
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      Hey, no problem. I'm actually using Eidar Cheese Wedge by iimlenny in my game, together with Complete Cheese Wheel Models for iimlenny's Eidar and Pfuscher's Goat Cheeses. And you'll find optional patches for those mods here too.


    7. Zanthh
      Zanthh
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      Awesome you save me fix the last (as i know) « bug » in my modlist 
      1000000 thanks for being reactiv and for all your work i love it 

      Deus te abençoe ! desejo-lhe o melhor 😊
  4. Atroxion
    Atroxion
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    Hey Xtudo! Would you perhaps consider a patch for the new Skyrim Food Expansion? It seems the mod author is having trouble figuring out how to patch it. :(
    1. MonkutPaik
      MonkutPaik
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      +1!
    2. delta13x
      delta13x
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      +2 :p
  5. madgbi
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    Xtudo meu lindo, vc pode fazer um patch para esse mod? quero muito comer cogumelos azuis. Só tem 1 item.

    Vyn Exports - Ice Claws at Skyrim Special Edition Nexus - Mods and Community (nexusmods.com)
    1. Xtudo
      Xtudo
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      kk obrigado pelo "lindo". Eu só consigo trocar o modelo por um modelo já existente, não criar um novo. Por exemplo, eu posso trocar pela maçã verde, e dar essa animação para o cogumelo (com o modelo do cogumelo claro), MAIS quando vc comer uma maçã verde vai ser um cogumelo, vc perde a animação da maça verde... não sei se dá para entender.
      Então, se queres posso fazer isso, só escolhe uma das animações já existentes, para trocar por ela, e tem que ser um item similar (tomate por exemplo), para que a animação não fique estranha. Abraço!
    2. madgbi
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      eu to tentando fazer pelo AOS mas não to conseguindo, o mesh não aparece, vc não sabe fazer pelo AOS? Aí dá pra incluir novos meshes sem atrapalhar os existentes. eu estou tentando fazendo igual o patch de torta do USSEP desse patch aqui, mas sem sucesso. 

      • In addition to the above steps, you can use AnimObject Swapper if you want to add a new food mesh.
      • The way it works is that the player is given a dummy item in a script, and the AnimObject Swapper detects the dummy item and swaps the AnimObject.
      • First, create a dummy item corresponding to the food you want to add. (It is easy to copy the aaaDummy_Cabbage for the sample, but anything that will fit in your inventory will do.)
      • Next, register the dummy item you created in the script properties of your aaaXXX_Animation_ME.
      • Finally, write the EditorID of the dummy item in the _ANIO.ini condition to complete the process. For detailed instructions on how to write _ANIO.ini, please read the AnimObject Swapper description.
    3. Xtudo
      Xtudo
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      Ah não posso te ajudar neste caso, nem tenho AOS instalado.
      Mesh invisível? Primeiro cria a tua mesh e tenta usar ela num item já existente, para ver se a mesh está funcionando corretamente, depois implementa via AOS.
  6. hoangdai94
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    ❤️❤️❤️❤️❤️❤️❤️❤️❤️❤️❤️❤️❤️❤️❤️❤️❤️❤️❤️❤️❤️❤️❤️❤️❤️❤️❤️❤️❤️❤️❤️❤️❤️❤️❤️❤️❤️❤️❤️
    1. hoangdai94
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      @Xtudo Could you plz make a patch for Boiled Creme Treat Sweet Roll and Pies and Diverse Foods - Base Object Swapper, mah friend ?
  7. ZoiLATC10
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    Hi! Thank you so much for this! My food can finally match whats on the table! One thing though. Iimlenny changed the texture paths for their plate mod and archived the old one so there are now purple plates with the patch included here.
    1. Xtudo
      Xtudo
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      I'm glad you liked, and thanks for the heads-up. Mod updated (v7.3), and Kudos for you!
  8. Mkrriu
    Mkrriu
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    Hi, Mr. Xtudo 

    Please make a patch for it.
    Unique Riften Bee and Barb Specials - Remastered
    1. Mkrriu
      Mkrriu
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      Sorry, I just realized there's a patch available...
  9. sidfu
    sidfu
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    btw you clicked the "this is main version" when you updated so nexus and all mod managers think 7.2 is the main version where main version is 6.1
    1. Xtudo
      Xtudo
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      Oh, thank you so much for the heads-up. Fixed now. And Kudos for you!
  10. MoRZiLLo
    MoRZiLLo
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    Obrigado pelo update patch bro!

    I have a little problem. I have installed all requirements, but my Player NPC only eat bread in the anims

    I use Sunhelm and eat animations latest version. But i remember when i eat some bread. cheesse and apples. Now only eat bread animation idk why...
    1. Xtudo
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      Olá!
      Isso acontece depois de instalar meu mod? Ou com o mod principal?
      Tens como ver isso? Para saber se é problema do mod principal ou do meu.
      Desativa meu mod e testa para ver. Obrigado!
    2. MoRZiLLo
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      depois.
      i have installed Eat animations for a long time. I only update your mod an put in after the principal.

      do i need to mantain original mod? or only your mod?.
      Bread is ok from Eating animations - TB's Better Bread patch

      Meu português está oxidado xD
    3. Xtudo
      Xtudo
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      So weird, it looks like a mod conflict
      Could you try installing my mod manually, by unpacking and copying the files to your Skyim\Data folder.
      That should do the trick (I hope so haha).
    4. MoRZiLLo
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      All it's ok, bad load order... too many mods :-D
  11. Geralt1977
    Geralt1977
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    Thank you for the quick patch update.If possible, could you please make an EAS patch for the meat pie patch by iimlenny's pie?

    postscript
    I renamed and overwrote @Xtudo's Eating animations - Pie 4K-8K by iimlenny patch mesh in the USSEP patch for the Eating Animations - Patch Collection and meat pie also showed up.
  12. urbon
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    Thank you for the patches! happy holidays!
    1. Xtudo
      Xtudo
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      Happy holidays to you too my dear friend!