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Author notes
I hate Reddit.
File credits
Texture and gap fix taken from: https://www.nexusmods.com/skyrimspecialedition/mods/43319 (Open permissions)
Donation Points system
This mod is opted-in to receive Donation Points
Changelogs
Version 1.3.1
Fixed semi-transparent rock texture in MrkWizardsTower01.nif
This mod aims to fix some strange discrepancies in the vanilla Markarth building meshes. Namely, it adds environment mapping ("reflectiveness") to all exterior dwemer buildings in the Markarth region, to better match the interior meshes. I personally found it weird that the exterior metal parts were missing environment maps, although it could perhaps be attributed to an artistic choice on Bethesda's part.
Fixes and adds:
- Wrong environment map texture on some door types in Markarth - Environment map to all exterior dwemer parts
Before and after pictures can be found in the images section. All the pictures are taken using the Ancient Dwemer Metal texture mod.