I came here to ask if this would work with Maiden Dresses of Norway, but a second look tells me that no longer shares a requirement with this. So, is there any chance for a bodyslide/physics version of those?
I tried to do this myself and, ugh, clipping everywhere. It looks okay in Outfit Studio but not in game, but I suck at Outfit Studio and have a barely-above-potato knowledge of how all that stuff works.
I tried to do this myself and I've at least made progress with adding the new body and sliders and making them functional, but I am having a weird problem in that, when I export the .nif/.tri files from BodySlide and put them in the game, it makes the texture sets non-functional -- every outfit uses the yellow texture specified in the .nif texture path. Do you have any idea what I'm doing wrong?
"So by importing the new reference body for the conversion, the bodyshape was being moved from the very top to dead last in the order. All I had to do was drag the bodyshape back up to the top in Outfit Studio and everything's sorted out, no CK, NifSkope, or TES5Edit required." And keep original body name(which is CBBE)
I'm posting this here in case someone else does the same weird fiddling around I did and winds up with the same strange bug: I dunno if it was some BodySlide weirdness or a side effect of EasyNPC, but the meshes BodySlide generated for me had the textures set as the yellow dress, meaning all my Common Girls from Divine Wardrobe had the yellow dress. Wiping out the file path for the dds file in the _0 and _1 nif dress files I generated fixed this.
While working on a 3BA version I ran into this. I had deleted the CBBE body and imported the 3BA. The problem was that the BarKeeperTorso part of the mesh has to be second in the list, not first.
I've been working on a 3BA conversion for my own use. So far things are pretty good except during animation, where I can't figure out the right bone weights for the skirt. Clipping in the middle of the skirt is pretty severe, but increasing weights that ought to improve clipping only seems to make the clipping a lot worse. Frustrating. I think a full SMP version would be preferable but the way the skirt is built isn't very amenable to that.
Does this work with the Nordic texture replacer of the original mod? I forget if that’s the real name of it, but it’s basically just a recolor of the outfits. Thanks!
Might be a dumb question, but, if I install the replacer version from zzjay's original mod and then this mod will it still work properly in the sense that I can use bodyslide to alter the outfits that would be used by the NPCs?
(I will test this out when i can, but i'm currently making a new modlist from scratch so i thought i'd go ahead and throw this question out there)
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Love both mods and would love a physics version of this mod and Maiden Dresses ( I use one of them for Lydia's Town outfit via NFF).
I tried to do this myself and, ugh, clipping everywhere. It looks okay in Outfit Studio but not in game, but I suck at Outfit Studio and have a barely-above-potato knowledge of how all that stuff works.
what do you mean by wiping the file path for the dds? where is that located.
edit: nevermind, i figured it out
(I will test this out when i can, but i'm currently making a new modlist from scratch so i thought i'd go ahead and throw this question out there)