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Last updated
Original upload
Created by
LazyGirlUploaded by
LazyGirlVirus scan
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Activity logs
This page was last updated on 23 June 2022, 1:44PM
- Changelogs
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Version 0.42.3
- New - Moved parts of information gathering to game load instead of menu opening. The MCM should be more snappy now.
- New - NPC MENU - Added option to teleport to a created follower.
- New - SPELL MENU - Clicking spell in left NPC list will remove the spell instead of having to find it in the right and click it again to do so. I don't know what I was thinking there...
- New - SPELL MENU - Spells now show if they're for (R)ight, (L)eft or (-) either hand.
- New - DEBUG MENU - Added option to load spells from entire load order. PO3Papyrus Extender required. Depending on how many you got from mods and how compatible they are with NPCs his might be a good or bad idea.
- New - DEBUG MENU - Added options to disable COMBATSYLE and CLASS application. Might increase compatibility with follower frameworks.
- New - The SPELL and STAT menus now show which NPC is being edited.
- Change - DEBUG MENU - Besides logging mod information to console or the papyrus log (if the option is enabled in Skyrim ini) it's now also possible to disable it entirely.
- Change - The custom combatstyle and classes functionality are now enabled by default.
- Fix - Re-added the functionality to read custom races from NPCs or the player. It's a fallback for those who can't use PO3Papyrus Extender since it adds all playable races automagically.
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Version 0.42.0
- New - Added support to read/add all races from your load order automatically (requires PO3papyrus extender )
- Change - Tweaked RaceMenu applicator and added an extra step to maintain tattoos/overlays
- Change- Follower names are now refreshed automatically whenever they start a new behavior package (recruited, dismissed, sandboxing etc)
- Change - Set default logging mode to console making it easier to see errors during first startup
- Change - Besides those marked as non-playable CopyKit now also ignores items without a set name
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Version 0.41.3
- Change - HeadMesh-mode now utilizes a double application that should fix issues with custom heads not having the correct haircolor
- Change - Removed support for external voice setters, the LazyFollower voicetype is now always applied
- Fix - If no target actor is found the mod defaults to the first LazyFollower as target. Might help with Skyrim VR GetCurrentCrosshairRef() working differently breaking things. Note - I do not own a VR system so consider this mod incompatible with it regardless
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Version 0.41.2
- Change - Changed the folder for headmesh-support to "SKSE\Plugins\CharGen\Exported". This location is available from RaceMenu so it's no longer necessary to move files around manually.
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Version 0.41.1
- Fix - The dropdown list showing the new single file NPC presets should now more gracefully handle situations where none have been created to show
- Change - Set the default value back to 5 from 4 for the RaceMenu applicator in LITE mode
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Version 0.41.0
- New - Added option to save all NPCs to individual files. They're located in "SKSE\Plugins\LazyFollowers\LazyFollowersNPCs". When loading make sure the preset matches the dummy NPC gender. Note - besides making it quick to just bring over individual NPCs to a new game it also makes it easy breezy to use an existing follower as template for a new one or just to make a quick clone
- Misc - Some minor tweaks and improvements to the save/load script
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Version 0.40.0
- New - Added option to summon all non-following NPCs
- New - Added option to send all non-following NPCs traveling (Follower Goes on a Trip Unofficial required)
- New - Added 20 more of each gender for a total of potentially 80 custom followers
- Change - Removed fixed relationships in the esp (necessary for recruit dialogue). They're now dynamically added instead which makes it easier to add more NPCs. You may have to reapply settings on existing followers if the recruitment lines wont show
- Change - Removed support to respect name changes from other sources. Name is always applied whenever the NPC is loaded now no matter what.
- Fix - Corrected RaceMenu slider ranges (0 - 15 to 1 - 16)
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Version 0.31.1
- Fix - Headmesh should now appear properly in RaceMenu again
- Fix - Removed missed outfit from NordMale09
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Version 0.31.0
- 0.31.0
- New - Added debug menu for testing/advanced users. Note - debug settings aren't saved to disk. For applicator mode the previous version used 15 for full and 9 for the lite variants if you want to stick to those.
- New - Headmeshes matching the preset name will now be loaded on the NPC if found. UNTESTED - I do not use custom meshes myself
- Fix(?) - NPCs not active or sent back are disabled. Might resolve issues with the game using them as marriage guests and other quests
- Fix(?) - Added extra check to detect active voicetype so it's not accidentally changed
- Fix - Changed flags for the RaceMenu method. Might fix the problem with tattoos vanishing. In (brief) testing both tattoos added with EFF Cosmetic Menu as well as those previously not shown in the NPC preset kicked in.
- Fix - Added secondary method to apply name. Might adress the problem with the new name not being displayed or cleared. Was already included in 0.30.2 but I missed changing an instance so it wasn't fully implemented
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Version 0.30.1
- Fix - Removed wild navmesh ITM
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Version 0.30.0
- New - Added options to save/load both settings and NPCs separately. NPC equipment is saved but NOT stats/skills to avoid level conflicts.
- New - Added copyKit function to duplicate gear to followers
- New - Custom race is now read both from the player or targeted NPC and added to the mod
- New - Custom voice is now read from targeted NPC and added to the mod. Note that this does not mean it'll work on a follower, it might be handled by a quest locked to the original
- Change - Increased NPCs from 10 -> 20 of each gender for a total of 40
- Change - Removed default prisoner rags outfit to lessen risk of conflicts with outfit mods
- Fix - Class, name and combatstyle will now correctly update their data when switching to another NPC
- Note - Due to several changes to add support for the external file support a clean reinstall is recommended. Future updates will should be more painless since all mod data can be retrieved from outside the game.
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- Author's activity
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November 2022
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23 Nov 2022, 12:01AM | Action by: LazyGirl
Attribute change
'File \'LazyFollowersCVRConfig\' category changed to Old versions.'
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23 Nov 2022, 12:01AM | Action by: LazyGirl
Attribute change
'File \'LazyFollowersCVR 0.10.1\' category changed to Old versions.'
June 2022
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23 Jun 2022, 1:44PM | Action by: LazyGirl
Changelog added
'Change log added for version 0.42.3'
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23 Jun 2022, 1:41PM | Action by: LazyGirl
File added
'LazyFollowers 0.42.3 [version 0.42.3]'
May 2022
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10 May 2022, 7:08AM | Action by: LazyGirl
Attribute change
'File \'_LazyFollowersMCMScript.pex\' description changed.'
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10 May 2022, 7:03AM | Action by: LazyGirl
File added
'_LazyFollowersMCMScript.pex [version 00]'
December 2021
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15 Dec 2021, 7:19PM | Action by: LazyGirl
Changelog added
'Change log added for version 0.42.0'
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15 Dec 2021, 7:17PM | Action by: LazyGirl
File added
'LazyFollowers 0.42.0. [version 0.42.0]'
September 2021
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07 Sep 2021, 11:14AM | Action by: LazyGirl
Attribute change
'File \'LazyFollowers 0.41.1\' category changed to Old versions.'
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07 Sep 2021, 11:14AM | Action by: LazyGirl
Attribute change
'File \'LazyFollowers 0.41.3\' category changed to Main Files.'
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07 Sep 2021, 3:21AM | Action by: LazyGirl
File added
'LazyFollowersCVR 0.10.1 [version 0.10.1]'
March 2021
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19 Mar 2021, 8:55PM | Action by: LazyGirl
File added
LazyFollowers Default NPCs [version 0.10.0]
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10 Mar 2021, 2:50PM | Action by: LazyGirl
Attribute change
File 'LazyFollowers 0.41.3' description changed.
File 'LazyFollowers 0.41.3' category changed to Miscellaneous.
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10 Mar 2021, 2:49PM | Action by: LazyGirl
Attribute change
File 'LazyFollowers 0.41.1' category changed to Main Files.
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05 Mar 2021, 11:59PM | Action by: LazyGirl
Changelog added
Change log added for version 0.41.3
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05 Mar 2021, 11:58PM | Action by: LazyGirl
Changelog added
Change log added for version 0.41.2
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05 Mar 2021, 11:58PM | Action by: LazyGirl
File added
LazyFollowers 0.41.3 [version 0.41.3]
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04 Mar 2021, 6:48PM | Action by: LazyGirl
Mod image added
February 2021
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21 Feb 2021, 1:00PM | Action by: LazyGirl
Attribute change
Description changed.
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17 Feb 2021, 8:37PM | Action by: LazyGirl
Attribute change
Description changed.
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- Mod page activity
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April 2024
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27 Apr 2024, 7:59PM | Action by: metalkaiser
Endorsed
'LazyFollowers'
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27 Apr 2024, 7:30PM | Action by: Bollonks
Tracked
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27 Apr 2024, 4:37PM | Action by: idrmorris
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27 Apr 2024, 3:40PM | Action by: Slandr
Untracked
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27 Apr 2024, 3:40PM | Action by: Slandr
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'LazyFollowers'
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27 Apr 2024, 1:51PM | Action by: Knight204
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27 Apr 2024, 9:10AM | Action by: LwoliF
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'LazyFollowers'
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26 Apr 2024, 7:04PM | Action by: antoncheckov49
Tracked
'LazyFollowers'
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26 Apr 2024, 4:29PM | Action by: lastvanity
Endorsed
'LazyFollowers'
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26 Apr 2024, 9:20AM | Action by: JTelvanni
Untracked
'LazyFollowers'
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25 Apr 2024, 4:54PM | Action by: mavkk
Endorsed
'LazyFollowers'
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25 Apr 2024, 10:18AM | Action by: PhrostByte107
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'LazyFollowers'
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25 Apr 2024, 3:30AM | Action by: Nexusmodus3
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24 Apr 2024, 8:25PM | Action by: SaiaiOni
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22 Apr 2024, 1:19AM | Action by: Vestmore
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22 Apr 2024, 1:14AM | Action by: Houndrobertson
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'LazyFollowers'
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22 Apr 2024, 1:14AM | Action by: talbheim
Endorsed
'LazyFollowers'
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21 Apr 2024, 4:38PM | Action by: WhisperEffect
Endorsed
'LazyFollowers'
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21 Apr 2024, 4:23PM | Action by: remezer
Tracked
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21 Apr 2024, 1:49AM | Action by: bierni10
Tracked
'LazyFollowers'
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