Skyrim Special Edition
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Hein84

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Hein84

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52 comments

  1. Hein84
    Hein84
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    This can be used together with any landscape texture adapted for Terrain Parallax... sets from Skyrim LE should work as well.
    I'm going to update my other stuff for SE as soon as possible.

    Vivid Landscapes - Rocking Stones and Mountains already uses Terrain Parallax
  2. swordman03
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    since LE has no parallax support does that mean from now on your mods will be SE/AE only?
    1. Hein84
      Hein84
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      LE has parallax support via ENB, I'll keep updating it.
    2. swordman03
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      ill keep my eye on you ;)
  3. nexustest23
    nexustest23
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    Some of these meshes don't have parallax enabled. RockPileL04.nif for example has parallax disabled (checked in game and in nifskope).

    Why's that? It would be better to enable parallax so these meshes play nicely with parallax texture mods such as Skyland Granite Mountains.
    1. Hein84
      Hein84
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      Parallax can cause more harm then good on certain shaped meshes. RockPileL04.nif is one of them.
  4. aktillum
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    This overwrites nif files from:
    Cathedral Landscapes
    Majestic Mountains
    SMIM
    Skyrim Landscapes and Water Fixes
    Vivid Landscapes - Tundra Moss Revisited ((which is actually yours))

    So I'm allowing this to overwrite SMIM + SLWF, but allowing Cathedral + Majestic Mountains + VL Tundra Moss to overwrite this.

    Which means this isn't actually adding much of anything, as pretty much all .nifs are overwritten by Cathedral + Majestic.

    Sounds about right?
    1. Lifeless999
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      I think if you want parallax you need parallax meshes.  and matching textures. or the parallax wont look right.  but in theory you would use these meshes and textures from another mod and get the effect but like I said the parallax wont match up perfectly and have odd distortions.
    2. Hein84
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      This fix is already incorporated in my mods (tundra moss as well)
      Though we might need a patch for Majestic Mountains... does it even use parallax?
    3. TKHBMVP
      TKHBMVP
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      Yes, MM uses parallax.
    4. BrotherShamus
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      So... that is the correct load order then?  I'm using a mish mash of landscape textures and I should let them overwrite this but load it after SMIM, SLWF, etc?

      Also... in my enbseries.ini, do I have to enable terrain parallax or am I okay with just enabling complex terrain parallax and leaving terrain parallax 'false'?
    5. aleuthard
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      There is a MM that uses parallax but it requires Majestic Landscapes.
  5. yungsofa117
    yungsofa117
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    i can finally get a good nights sleep with this fix. before i was getting ugly yellow vanilla rock piles on my cliffs
  6. Jonlion
    Jonlion
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    This is so great to have. I remember your work from years back (I had a long time in modding due to health issues. It's really nice to see what you released when I wasn't present.
  7. kahvipannu84
    kahvipannu84
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    Needed/Works with Complex parallax?
    https://www.nexusmods.com/skyrimspecialedition/mods/78976
    1. Hein84
      Hein84
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      yes
  8. killmongerhxh
    killmongerhxh
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    I love mods like this, thank you.
    1. Hein84
      Hein84
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      the little spices to round up the meal;)
  9. silvermetal
    silvermetal
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    Any specific place where I could see the bug happening? I tried in the hot springs near Eldergleam Sanctuary, with this mod on and off, but couldn't find any difference
    1. Hein84
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      especially on cliffs and creeks in tundra, lot of stuff more (stone transition etc.)
  10. PppPlyr1
    PppPlyr1
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    Does this mod work with AE?
    1. Hein84
      Hein84
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      yes
  11. mooit
    mooit
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    I'm running AE, and this is fixing some seams I am seeing, but not all.

    Here's a few screen shots at Whiterun with seams I noticed.

    1 Seams — Postimages (postlmg.cc)

    2 Seams — Postimages (postlmg.cc)

    Can, or should the mod be able to correct all seams in the landscape/terrain?

    THANKS